Reviews

Summertime Madness review for Nintendo Switch, PlayStation, Xbox, PC

Platform: Switch
Also on: PC, PS4, PS5, Xbox Series X, Xbox One
Publisher: Sometimes You
Developer: DP Games
Medium: Digital
Players: 1
Online: No
ESRB: E

I?m not going to lie: not only did I play Summertime Madness on its easiest setting, I also used a walkthrough to get through significant chunks of it. Given that it?s a puzzle game where, on normal difficulty, time and speed are of the essence, I arguably didn?t get the full experience as intended by its developers.

That said, I think the only reason I enjoyed it as much as I did was because I made it easier on myself. I still remember how much I hated The Witness because of its seemingly (at least to me) impenetrable logic, so it made sense for me to play Summertime Madness in a way that would make me more likely to enjoy it.

Though I?m not sure if ?enjoy” is necessarily the right verb to describe Summertime Madness. The game is set in Prague 1945, as the bombs are raining down near the end of World War II and the main character, a painter, is offered a chance by a mysterious stranger to disappear into one of his paintings. Once he gets in there, each of his paintings has been transformed into worlds full of puzzles, and he finds himself facing the prospect of being trapped for eternity unless he can escape within a set amount of time.

In other words, it?s a game that?s tense by design. Even if you play it on easy, as I did, it still regularly reminds you that the clock is ticking, and that adds a sense of urgency to everything you do. Even the easiest puzzles (say, looking for matching symbols) are still set in worlds designed to confuse you, like a funhouse where the layout changes every time you walk through a door, which means that you?re constantly backtracking and trying to figure out a way forward.

Despite these challenges, it?s hard not to be impressed by how nice Summertime Madness? environments are. They?re meant to be worlds set inside paintings, and they generally look nice enough to be paintings come to life. In particular, there?s a level set in a painting called Neo Prague, where the city changes ? and looks drastically different ? from day to night, and both are gorgeous.

Summertime Madness doesn?t last long, and it can easily be finished in under two hours. But it?s also not the sort of game that needs to go on forever, either. It?s a challenging, engaging puzzle with enough plot to last through its runtime, and that?s enough to make it well worth a look.

Sometimes You provided us with a Summertime Madness Switch code for review purposes.

Grade: A-
Matthew Pollesel

Recent Posts

Sony Interactive Entertainment teams up with Bad Robot Games to produce their first internally developed title

Sony and Bad Robot Games are working on a 4-player co-op shooter under the direction…

6 hours ago

Nintendo eShop Update – Metroid Prime 4: Beyond, Assassin’s Creed Shadows, Red Dead Redemption, MARVEL Cosmic Invasion

There's a very well-rounded selection of new Nintendo eShop titles, content and sales launching today/soon…

7 hours ago

Looks like Megatron has some backup finally as Robosen announced an auto-converting Soundwave

...and it’s backup he can rely on…unlike that sniveling worm Starscream!

8 hours ago

You’ve climbed to the top in Let it Die, now race to the bottom in Let it Die: Inferno!

I’m not looking forward to this game monopolizing my PlayStation recap in 2026…

12 hours ago

The Undertaker joins the Elden Ring Nightreign: The Forsaken Hallows as the second new Nightfarer

Meet the ass-kicking female faith fighter set to launch alongside the Nightreign DLC later this…

2 days ago

This website uses cookies.