Last week saw the release of 90?s arcade action-platformer Avenging Spirit for pretty much all modern consoles, and I had a chance to check it out on Switch. Avenging Spirit, also known in Japan as Phantasm, is an oft-overlooked Jaleco game that may not be at the top of many classic arcade lists, but it certainly has a unique hook when compared to most old-school action titles of the era. Namely, the ability to possess any enemy you encounter and take on their abilities and traits, which can dictate your speed, jump height, power, and attack type.
The story component of Avenging Spirit is pretty light, as are most arcade games released in the early 1990s. You take on the role of a recently slain man who has been recruited by your girlfriend?s father, who in turn resurrected you in a cutesy ghost form thanks to his research in ?ghost energy?, in order to rescue your kidnapped girlfriend from the mobsters that also happened to be responsible for your demise. So yeah, it?s a pretty zany set-up, but it certainly gets the job done, and sets the stage for Avenging Spirits? unique possession gameplay hook.
In order to possess a new enemy, you?ll have to exhaust the life bar of the enemy you?re currently possessing. In order for this to work, Avenging Spirit employs two life bars, one for your ghost form, and the other for your current possessed enemy. Enemy life bars can vary from enemy to enemy, but you?ll generally be able to move through multiple enemies before exhausting your spirit meter, which gradually depletes when you?re floating around outside of a host body. Again, it?s a super unique mechanic and one that I can?t really recall being used by anyone else when it comes to 90?s arcade titles.
That said, while Avenging Spirit is a bit uneven at times, I appreciate that it?s actually getting a re-release, especially since there have only been about three home releases of the game in almost 30 years, and the original Game Boy cartridge currently nets well over $100 for a loose copy. So having the option to check this one out for a pretty reasonable price point of $5.99 sort of makes it worth picking up even if I don?t consider the actual gameplay to be top tier. Also, there?s a surprising amount of options to mess with when it comes to the display menu, which goes beyond just a handful of filters and allows you to fine-tune a number of things including scanline intensity, curvature, sharpness, and so on. Along with that you?ve got your more standard retro re-release options like save states and a rewind ability. And rounding out the additions is the ability to play the Japanese version of the game, along with a traditional arcade mode that supports 2 players locally. Again, for the price point, I think you?re getting a solid list of additions and options that go beyond just being able to purchase a fairly rare and obscure classic that has been notoriously expensive for a while.
Note: Ratalaika Games provided us with a Avenging Spirit Switch code for review purposes.
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