In this first installment they cover basics such as why they went with the name “skate.”, what their intention is with rebooting the popular series, what platforms it’ll be coming to, a bit more about the in-game city, and more.
Check out the first episode below, and also check out some additional early work-in-progress screens.
skate. screens:
The Board Room | skate.:
Today, Electronic Arts and Full Circle released the premiere episode of ?The Board Room,? a series where the makers of skate. come together to give you an inside look at the game?s development, share updates and answer some of your burning questions. Hear from the Full Circle team first-hand on how they got here, what to expect and plenty more. They?re ?still working on it? and you?re invited along for the ride.
You can view the full video here, and learn more about the following hot topics and more, straight from the mouths of the devs:
- The return of the franchise
- The official name of the game
- skate?s business model and platforms
- The name of the in-game city
- Upcoming opportunities for fans to be able to play and give feedback
The "most refined, polished version of Ryo Hazuki’s epic journey" is coming along nicely.
Paramount Pictures and Sega have officially confirmed the March 19th, 2027 release date and title/logo.
Maybe it was just Stockholm Syndrome, but I finally get it.
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