Reviews

Promesa review for Nintendo Switch, PS4, Xbox One

Platform: Nintendo Switch
Also on: PC, PS4, Xbox One
Publisher: Fantastico Studio
Developer: Fantastico Studio/Juli?n Palacios Gechtman
Medium: Digital
Players: 1
Online: No
ESRB: E

You know what?s never fun? Listening to someone tell you about their half-remembered dream. Like, if someone had a really vivid dream about crazy stuff happening, that can be fun to listen to, but if it?s just someone rambling on about a bunch of disconnected images with no connecting plot, it?s likely that you?ll be looking for an escape route awfully quickly.

Promesa, unfortunately, is the gaming equivalent of that. While it may be trying to tell an overarching story about a grandparent and child connecting, in practice it?s just walking very slowly through a series of unconnected images and scenes. One moment you?re walking down a hall, the next you?re walking through a cave, the next you?re in another hall, then you find yourself slowly falling to earth. Repeat that for 45 minutes, throw in some random quotes, and you know what it?s like to play the game.

In the interests of fairness, I should note that the game is slightly more interesting than that. It?s a walking simulator, but it?s sort of a procedurally generated walking simulator, in that it includes more scenes than you ever get during a single playthrough, and it puts those scenes in a random order every time, so no two playthroughs are ever the same.

Further, while none of the scenes are interesting, some of them are at least kind of nice to look at from a distance. Admittedly, most of the time everything looks blurry if you get too close, but, at the very least, there are some pleasant visuals to look at as you trudge slowly in one direction or another.

But given how little meaning any of these scenes have to anyone outside the developer, it?s hard to care about any of them ? or, by extension, anything else in Promesa. And that?s without even getting into the fact that you walk insanely slowly here, so even though a playthrough lasts 45 minutes, if you were moving at anything like a reasonable speed, it would probably be more like 20 minutes or less. Promesa is a slow-moving, boring game that never really explains why it exists, which makes it hard to care about any of it.

Fantastico Studio provided us with a Promesa Switch code for review purposes.

Grade: C-
Paul Bryant

Staff Writer

Recent Posts

Mexican Ninja will clean up the streets of Nuevo Tokyo on August 20th on PC and Consoles

Check out the game's demo before it’s launch later next month.

2 days ago

Moss: The Forgotten Relic review for PC, PS5, Xbox Series X, Nintendo

A pair of VR classics make their non-VR debut. Does their magic survive the trip…

2 days ago

iam8bit finally completes the Team ICO trifecta with an ICO vinyl release

The publisher will offer re-pressings of their past Team ICO offerings.

2 days ago

33 more fighters enter the fray as Dragon Ball: Sparking Zero!’s latest DLC drops!

and the title gets ever longer and more tongue-twisty.

3 days ago

Persona and Kura Sushi urges diners to “Take your plate” in a collaboration set to kick off August 1st

Looks like there’s gonna be conveyor belt sushi in my immediate future.

3 days ago

Lumines Remastered returns to mobile…but it’s not on a Sony platform

The 2018 release gets a surprise release on phones and tablets.

3 days ago

This website uses cookies.