There?s a very simple way to tell whether you should play Yumeutsutsu Re:After: did you play Yumeutsutsu Re:Master? Do you want to spend even more time with those characters? Then you should pick it up.
That?s literally the only reason to play Yumeutsutsu Re:After, though. It?s a series of bonus stories that pick up where Re:Master left off, and there?s zero explanation or backstory given, so if you?re not fully up on the story, you?re going to be completely lost.
Now, I?ll be honest: even though I played Re:Master just over a month ago, I have zero recollection of any of it, beyond the fact I found it painfully dull. So the prospect of spending even more time — even just a few hours — with Ai, Kokoro and the rest of the cast didn?t exactly fill me with a lot of hope.
I mean, I tried. I played through some of the endings. But at no time did I feel remotely interested or engaged in what was going on. It?s lots of the meandering dialogue and half-baked double entendres that made up the first game, only stretched out for a few more hours.
That?s not a slight against anyone who did enjoy Yumeutsutsu Re:After. I?m sure that if you made it through that first game and desperately wanted more, then this is probably a dream come true. But as I said up top, unless that describes you with eerie accuracy, then you?re better of skipping this one, too.
Degica provided us with a Yumeutsutsu Re:After PS Vita code for review purposes.
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