Wasteland 3 from developer InXile Entertainment launched this week on Xbox One, PS4, and PC. I?ve spent a bit of time playing the game prior to release, and still have a ways to go before finalizing a review for it, but I?m happy to say that so far it has exceeded expectations.
If you?re not familiar with the prior entries in the Wasteland series, you have little reason to worry, as Wasteland 3 does a really good job of setting up the world, factions, and the overall setting of the series early on. As someone who had only dabbled in the first two games well after release, I had little to no trouble understanding the plot or following the action, and don?t foresee that changing as I continue to get deeper into the game.
The game is played with a top-down isometric view similar in fashion to Baldur?s Gate or other classic RPG?s. You?ll have direct control over all of your party members, so moving one will move all, or you can opt to select only one character and leave the rest of your party in one spot, useful when trying to navigate traps or other hazards. Playing the game on Xbox One, I?ve found the controller set-up to work really well, with some slight inventory navigation issues here and there, but overall I don?t feel like console players are left out in the cold compared to the mouse/keyboard PC experience.
So far, Wasteland 3 is shaping up to be one of the best RPG?s I?ve played this year. Assuming that not much changes in the next 20 or so hours, I would definitely recommend checking it out when you get a chance, and I should have a full review up next week.
Note: Deep Silver provided us with a Wasteland 3 Xbox One code for review purposes.
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