A quick synopsis of my time with Deep Space Rush: I played it for a little while, I checked how close I was to the Platinum, I attempted to go back to the game only to have it crash a bunch of times, I rebuilt my Vita?s database, I redownloaded the game and started over from scratch, and I got the Platinum. Based on that whole ordeal, I feel wholly qualified to make two observations about it:
I mean, it wouldn?t have sucked quite as much. It just would have been an ultra-repetitive run & gun shooter with nothing particularly distinctive about it. The crashes just made it so that it was a broken ultra-repetitive run & gun shooter with nothing particularly distinctive about it.
The gist of Deep Space Rush is that you have to go on to a spaceship, shoot everything you can until you die, and use whatever coins you pick up along the way to upgrade your weapons. Then you repeat that, trying to beat your own high score.
And that?s it. The weapons are interchangeable, the levels are mostly the same, and the enemies are only serve as nondescript obstacles for you to shoot. The whole game looks like it could have come out at some point in the late ?80s or early ?90s, but given the plethora of games that also fit that description — from then and now — that?s hardly a distinctive point in its favour.
In fact, just about the only reason I?ll even remember Deep Space Rush is because it was a massive pain to get that last trophy. When being broken is the only memorable thing about a game, that?s probably a good sign you can — and should — give it a hard pass.
Ratalaika Games provided us with a Deep Space Rush PS4/Vita code for review purposes.
Bubble Bobble, Rainbow Islands, Cadash, Rastan Saga, Champion Wrestler, Dead Connection and more are coming…
Virballs promises Ratchet and Clank meets Kirby. But can it deliver that?
Learn the sad tale of the second generation Grimm’s Nikke in the game’s 2nd anniversary…
Atari takes on Mattel's Intellivision in the next drop of content heading to this unique…
Get an extended, flat look at the Metro 2033 prequel before it launches next week.
There's a lot to unpack and configure in the latest entry in the MechWarrior series.
This website uses cookies.