Your enjoyment of Borderlands 3 will likely be dictated by how much you?ve enjoyed the games in the Borderlands series that preceded it. Did you enjoy Borderlands 1, 2, and the Pre-Sequel? Did you want more of that? Then Borderlands 3 will scratch that itch. It?s certainly in line with the previous Borderlands titles, and by and large the formula of shooting and looting feels mostly unchanged. That?s not to say it isn?t enjoyable, but you should also temper your expectations if you thought Borderlands 3 might try and re-invent the wheel. Basically, if any significant aspect of the other three Borderlands games felt flat for you, whether that was the gunplay, humor, or general looting mechanics, you can expect that Borderlands 3 won?t do much to change your mind.
That?s not to say that there haven?t been improvements, but by and large, it?s hard to argue that the improvements are super important. The biggest for me is not needing to press a button when picking up ammo and cash, which made looting the multitude of lockboxes, safes, and other objects a bit of a hassle in other Borderlands entries. Obviously this doesn?t sound like a big deal when it comes to basic shooter mechanics, but if you played through the other three games, you?ll likely understand where I?m coming from.
Still, despite a few annoyances that mostly boil down to technical issues (slow loading menu, framerate drops, occasional weird bugs like audio drops) I found myself really enjoying the overall experience of Borderlands 3. It?s certainly a step up from a visual standpoint, even on a baseline PS4, which really helps the unique design of the series pop out even more. The gun variety here is top-notch, with all sorts of weird mechanics attached to the more unique weapons you?ll uncover, including the option to have alternate fire modes on most weapons now. The various worlds you?ll explore all generally feel big, with a handful of large, open areas that give you different collectibles to uncover, mixed in with more focused, somewhat linear maps that serve primarily as combat-focused sections in the game. There?s actually a pretty good mix between these two types of sections, which helps keep the game moving at a brisk pace despite the lengthy campaign.
The new playable characters here represent a few unique options compared to previous games. Yes, you have a Siren character present, but the mech wielding Moze is pretty rad, and I?ve enjoyed playing as the robotic Beastmaster FL4K throughout the campaign. One thing that I think the Borderlands series has done a good job with is the diversity in their character skill trees, and Borderlands 3 is no exception. Each tree for each class offers something different, with unique skills and abilities that help make each class feel wholly unique, while still generally offering the necessary variety that allows you to play however you prefer. Want to focus on melee, ranged combat, run & gun, or a mix of these? You?ll still be able to do so with Borderlands 3.
Note: 2K provided us with a Borderlands 3 PS4 code for review purposes.
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