Not to disparage the hard work that I?m sure went into Devious Dungeon 2, but…this might just be one of the laziest sequels I?ve ever seen. And seeing as the first Devious Dungeon was basically a Rogue Legacy rip-off, that should tell you that, at the very least, whatever effort went into this game?s creation doesn?t show up on the screen.
To be fair, I?ll note that, where you didn?t have a choice as to your character in Devious Dungeon — you were a knight whether you liked it or not — here you can choose to be a barbarian, a mage, or a rogue. This doesn?t change the game all that much, but it means that if you want to do something other than just hack-and-slash your way through dungeon after dungeon, you can. It doesn?t drastically change the game or anything, but it does give you a tiny bit of variety compared to that first game.
Likewise, I?ll also note that Devious Dungeon 2 isn?t a bad game. It suffers from a lack of originality, like its predecessor, but if you want a competently-made roguelike platformer, it does the trick.
It doesn?t do anything more than that, though. Notwithstanding a few new enemies, everything pretty much looks the same as it did in Devious Dungeon. The controls feel the same, though you may notice a slight difference if you play as a rogue or a mage. Loot collecting, levelling up, upgrading your gear — all those things work the same way, too.
There?s nothing really wrong with that, I guess. There wasn?t anything wrong with the first game, so bringing a ?If it?s not broken, don?t fix it? mentality kind of makes sense. There?s worse things in the world Devious Dungeon 2 could have been, I suppose, but that hardly merits a ringing endorsement.
Ratalaika Games provided us with a Devious Dungeon 2 PS4/Vita code for review purposes.
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