With Gearbox?s recent official announcement that Borderlands 3 would be coming later this year, they also announced and then released a remaster of the original Borderlands for current consoles in the form of Borderlands: Game of the Year Edition. This package brings along all of the DLC that was released for the original Borderlands, along with the base game, with a new, shiny coat of paint on top. As far as remasters go, this one has some issues, but you can?t deny that it?s the best the original Borderlands has ever looked. The new textures really shine, and despite being nearly decade old, the stylistic visuals help make this overall package appear current.
Also, while the visuals are upgraded, performance is still pretty spotting. I?d run into plenty of instances of slowdown and the occasional screen tear on PS4. Textures would occasionally pop in late as well. And online connectivity has been pretty poor overall. On the initial release, connecting with other players was virtually broken, and has since been patched. But even then the majority of the games I?ve joined have been a laggy mess, making the experience nearly unplayable when attempting to co-op online. And considering that co-op is, in my mind, a major Borderlands feature, it?s a real bummer that it barely works here.
As far as changes go, there’s a few more positive highlights than just the updated visuals. Borderlands: Game of the Year Edition adopts the mini-map from Borderlands 2, which certainly helps alleviate some of the navigation issues players had with the first game. Also, new legendary weapons are available from the bosses you’ll encounter, SHiFT keys are a thing, and the final boss has been tweaked a bit (but I still found that fight to be a little dull). You’ll also have some limited customization options with your vault hunter, mostly coming down to color scheme.
Try the title out when its Open Beta goes live February 18th.
The title’s promotional train continues to chug along ahead of its February 12th release date.
Now if only someone would rescue the Genesis version of Talespin from obscurity…
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