Crackdown 3 isn?t a great game, sure, but is it fun? Most definitely. It has a number of issues both on the technical and mechanical side of things, but I still had a tough time putting it down over the course of the past few days, and enjoyed the 7 or so hours it took me to get through the campaign. It feels very dated in a number of a ways, visually it won?t stand out to other open-world titles, and again, there are problems. But if you?ve been jonesing for an experience akin to the original Crackdown, well, Crackdown 3 delivers on that.
Instead, where Crackdown 3 shines, is when you start to unlock the variety of weapons at your disposal and just start blowing stuff up. The explosions in the game are a literal blast, chaining together mayhem on the city streets, gunning down the mindless hordes of enemies you encounter, and jumping to ridiculous heights as you gather more and more agility orbs rarely gets old. There?s a number of story and side missions to tackle as you make your way further into the city map, with plenty of nooks and crannies to explore, often revealing hidden orbs to collect. You?ll get access to a variety of weapons and explosives at a quick pace, so outside of maybe the first hour feeling a little iffy and bland, there?s a decent amount of fun packed into a short experience here.
That said, the multiplayer half of the game, ?Wrecking Zone?, is something that should have been left on the cutting room floor. There are currently only two game modes to choose from, Agent Hunter which is essentially Team Deathmatch, and Territories, which is a control point mode. Neither are particularly great, and it takes a bit too long to get a match going via matchmaking. Unfortunately, it?s also the only part of Crackdown 3 which features the destructive environments that were originally touted years ago for this game. However, having now seen them in action via Wrecking Zone, I don?t think the main game is missing much. Wrecking Zone also lacks any real customization options for your chosen character outside of pre-set Agent skins, and it lacks any real multiplayer bells and whistles you?d find in even the most barebones multiplayer games.
Note: Microsoft provided us with a Crackdown 3 Xbox One code for review purposes.
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