If you asked someone to make a top 5 list of ?Tales of? games, it?s safe to say Tales of Vesperia would make the cut. In my mind, Vesperia, Abyss, and Symphonia are darn near interchangeable when it comes to my favorites, so having an excuse to revisit one is never a bad thing. With the release of Tales of Vesperia Definitive Edition, you?ll get to not only experience the Xbox 360/PS3 game spruced up, but with all of the international content that we missed here in North America. Finally having the complete package release for Western audiences is a great thing, and makes this a modern console port worth checking out.
The overworld of Tales of Vesperia is large, with many side activities, crafting, and cooking collections to participate in. Side conversations will pop up occasionally, adding a little more flavor to the overall story. There?s a grading system built into combat, allowing for better rewards based on overall score. Hidden items and chests are tucked into various spots within dungeons and towns. In general, there?s just a lot to see and do, providing a little more bang for your buck.
There?s not much else to say about this release, other than it?s nice to have the complete package available. The PS3 version of Vesperia that never made its way out of Japan has always been a long sticking point for fans, and with the release of the Definitive Edition, it?s a wrong that has finally been righted.
Note: Bandai Namco provided us with a Tales of Vesperia Definitive Edition Xbox One code for review purposes.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
I mean it’s more of a “heads on”…but who says that.
The silly things we do for "fandom".
I’m certainly not gonna begrudge cheap PC games…now let’s get some badges and trading cards!
Why can’t any award actually list the innovation in accessibility in their innovation in accessibility…
Finally Jack Black in controller form…what, no? It’s not him? Oh man…
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