If The Long Reach existed in a vacuum, it?d probably seem pretty interesting. The fun of 2D horror games are that they show that the power of horror doesn?t come from jump scares or gore, but rather moody tension and strong stories. The Long Reach is no slouch when it comes to tension and plot.
The thing is, there are so many other games that have covered this ground before that it?s hard not to see The Long Reach as being just another entry in a long line of 2D horror games with retro graphics and a creepy atmosphere. Just off the top of my head, in recent years there?s been Lone Survivor, Claire, Home, Uncanny Valley, The Count Lucanor, and Poltergeist, and I know I?m forgetting quite a few others. While not all of them were good, they still exist, and The Long Reach doesn?t do anything so well that it manages to transcend its peers, let alone stand out.
That said, even if it doesn?t do anything spectacularly, that doesn?t mean it doesn?t do anything right at all. In terms of creating and maintaining a spooky atmosphere, it?s not that far behind Lone Survivor. It has a strong score, and it makes good use of darkness and shadows to hint at monsters lurking just around the bend.
Unfortunately, it?s problems are also equally obvious. The Long Reach has a bad habit of undercutting its tension with humour; while there?s obviously a long history of horror games and films using jokes their advantage, here they have a tendency of draining all the fright out of a scene. Similarly, the fact you have to click on everything in order to see if it has a use means that you?re spending more time thinking about how the game wants you to solve a puzzle than you are on the (fairly creepy) mystery.
Again, none of this makes The Long Reach a bad game, by any means. But it also means that if you want to see the class of 2D horror films, you need to check out Home or Lone Survivor. If you want to see what else is out there in the genre, that?s when you can think about The Long Reach.
Merge Games provided us with a The Long Reach PS Vita code for review purposes.
Only the Mad Dog would think to play musical instruments during a fight.
This late NEO GEO release gets a second life thanks to Piko Interactive and QUByte.
Not every new Nintendo game can be a classic.
Two of the trio of new tables set to be released as part of the…
Oh and Claire Redfield’s here too!
If you’re a fan of Tetris consider giving this title a look, we're certain you’ll…
This website uses cookies.