Reviews

City of Brass review for PS4, Xbox One

Platform: PS4
Also On: PC, Xbox One
Publisher: Uppercut Games
Developer: Uppercut Games
Medium: Digital
Players: 1
Online: No
ESRB: T

Unless you?re the kind of person who enjoys games that are punishingly hard, the first thing you?ll want to do after booting up City of Brass is changing the difficulty settings — or, as it?s called here, changing your burdens and blessings. I made the mistake of not doing that on my first few playthroughs, and I found that, without those blessings, the game was kicking my butt

Admittedly, I may have gone a little overboard with the blessings. No time limit? I do like taking my time and exploring! Fewer traps? These floors do have a tendency of hiding pits full of spikes! More health? I?ll never say no to that! It?s likely you can get by with only a couple of the blessings, rather than all of them, but unless you?re fond of skeleton monsters bursting out of nowhere, killing you almost immediately, and causing you to lose your progress, you?ll want at least a couple.

Mind you, I wouldn?t say that the blessings make City of Brass fun, necessarily — just that they make it a lot more playable. And once you play it, you?ll find that the game is essentially a first-person roguelike dungeon crawler, only with a vaguely Middle Eastern feel rather than knights and murky castles and whatnot.

Is this change for the better? Not really. It?s not for worse either, though. It?s just different. At first it does feel kind of cool to be hacking your sword through skeletons and setting off fire bombs as you sneak through the city, looking for exits into the next section. In some respects, it almost feels like a slightly better version of Sorcery, the old PS3 game that was supposed to be PlayStation Move?s killer app. Before long, though, the novelty wears off, and you?re left with…well, this.

And this is perfectly alright — provided, again, that you?re willing to play around with the difficulty. In fact, that Sorcery comparison feels more appropriate the more I think about it, because City of Brass also feels more like a really well-made tech demo than a full-on game. The action here gets pretty repetitive fairly quickly, leaving you feeling like a lot more could have been done. Hopefully City of Brass? developers take what they learned from this and pour their energies into a well-made sequel, because as it is, this game just feels kind of lacking.

Uppercut Games provided us with a City of Brass PS4 code for review purposes.

Grade: C+
Matthew Pollesel

Recent Posts

Fans of Fables will have reason to pick up a video game controller again as The Wolf Among Us gets a sequel and a remaster

With the rights situation the IP is in, I’m surprised this happened.

1 day ago

Evangelion renews its relationship with SEGA as it crosses over with Sonic Racing Crossworlds

I didn’t think I would be able to race against Godzilla, SpongeBob SquarePants and Rei…

1 day ago

RGG Studio taps Solid Snake himself to handle worldbuilding for Virtua Fighter Crossroads

Ok, that’s a little too clickbaity…even for me.

1 day ago

Final Fantasy VII Revelations closes out Summer Game Fest, set for simultaneous release in Spring 2027

Hey, why is Aerith absent in all this new footage…did something happen to her?

1 day ago

Agent 47 is still getting work as his next target is…Wiz Khalifa

Remember this is the rapper and not the porn star, that’s a different Khalifa.

1 day ago

This website uses cookies.