See some new screens and an Xbox One retail box art for those holding out for a physical copy.
Today, Hello Games, an indie team based in the United Kingdom, announce that No Man?s Sky Next is deep in development as another free update for existing players on ?PlayStation 4 (PS4) computer entertainment system? and PC, as well as launching on Xbox One.
In August 2016, a small indie development team Hello Games, released the hugely ambitious and highly-anticipated No Man?s Sky on PS4 and PC.
Millions of gamers worldwide have spent hundreds of millions of hours voyaging across its vast, procedurally-generated sandbox universe – exploring, trading and fighting in a living breathing universe.
In the last 18 months, Hello Games and No Man?s Sky?s community of avid followers have continued to build out the game through 3 major updates (Foundation, Pathfinder, Atlas Rises) and dozens of smaller patches.
?We are calling this No Man?s Sky NEXT because it is an important next step in a journey for No Man?s Sky, for Hello Games and for our devoted community,? said Sean Murray, founder at Hello Games. ?Each update for No Man?s Sky has been more successful than the last; this was especially true of our last update Atlas Rises. It emboldens the team to push ourselves further. This journey is far from over, and it?s exciting to be working again on something you know will surprise people.?
Xbox One owners will be able to explore this vast procedurally generated universe later in 2018, including all content developed to date and a lot more surprises from Next yet to be announced. 505 Games will distribute the physical Xbox One version worldwide.
Sometimes it’s nice to hold things in your hands.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
I mean it’s more of a “heads on”…but who says that.
The silly things we do for "fandom".
I’m certainly not gonna begrudge cheap PC games…now let’s get some badges and trading cards!
Why can’t any award actually list the innovation in accessibility in their innovation in accessibility…
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