Reviews

Alteric review for PS Vita, PS4

Platform: PS Vita
Also On: PS4, PC
Publisher: Sometimes You
Developer: goonswarm
Medium: Digital
Players: 1
Online: No
ESRB:E

One of my all-time favourite games is Thomas Was Alone. You wouldn’t think that a puzzle platformer where all the characters were shapes would make for an affecting, emotional experience, but it constantly proved such a thing was capable. Between platforming that was just difficult enough to be fun, and voiceover narration that, against all odds, made you feel for the different shapes, pretty much everything about that game wowed me.

Alteric is kind of Thomas Was Alone’s mirror image: it does some of the same things (i.e. you’re playing as a square, navigating a series of platforms), but it does so in a way that is almost impossible to love.

Unless you like dying, that is. Because Alteric features a crapload of that. It’s straight out of the “harder=better” school of platformers, which means it never misses an opportunity to kill you dozens and dozens of times in every one of its fairly short levels.

While I can’t say that it’s my favourite genre, I can say that there are some ultra-difficult platformers I like, and the reasons I like them are almost entirely absent here. I don’t mind if a game is incredibly hard as long as it also seems fair, and Alteric never seems fair. Its save points are a distributed a little too oddly. It demands that you make blind jumps into the unknown. And, worst of all, its controls are horrible.

I’m going to break that last point out, since it bears diving into a little more deeply. It’s the reason that Alteric is such a flawed, unenjoyable game. It demands precision of you, but the jumps are a little too floaty. You never come to a full stop right away. Several times, I’d come to the end of a particularly difficult section, only to die because I skidded a millimetre upon landing. In a game that’s as demanding as this, there shouldn’t be any room for imprecise controls, but that’s what Alteric gives you.

It also gives you a square that makes a little gasping sound every time you jump. Contrasted with the playful, pleasant narration that accompanied Thomas Was Alone, it just comes off as obnoxious.

But really, that’s just a minor annoyance that pales in comparison to the fact that Alteric is demanding without balancing its demands with a sense of fairness. It’d be easy to overlook some annoying gasping if the game was good otherwise, but seeing as Alteric isn’t, it’s the grating cherry on top of an unfair sundae.

Sometimes You provided us with an Alteric PS Vita code for review purposes.

Grade: D+
Matthew Pollesel

Recent Posts

Sony Interactive Entertainment teams up with Bad Robot Games to produce their first internally developed title

Sony and Bad Robot Games are working on a 4-player co-op shooter under the direction…

7 hours ago

Nintendo eShop Update – Metroid Prime 4: Beyond, Assassin’s Creed Shadows, Red Dead Redemption, MARVEL Cosmic Invasion

There's a very well-rounded selection of new Nintendo eShop titles, content and sales launching today/soon…

8 hours ago

Looks like Megatron has some backup finally as Robosen announced an auto-converting Soundwave

...and it’s backup he can rely on…unlike that sniveling worm Starscream!

9 hours ago

You’ve climbed to the top in Let it Die, now race to the bottom in Let it Die: Inferno!

I’m not looking forward to this game monopolizing my PlayStation recap in 2026…

13 hours ago

The Undertaker joins the Elden Ring Nightreign: The Forsaken Hallows as the second new Nightfarer

Meet the ass-kicking female faith fighter set to launch alongside the Nightreign DLC later this…

2 days ago

This website uses cookies.