Nintendo is clearly excited to talk about reimagining a Zelda game, as a video of the panel will be available in the following week. Of course, it helps that there’s added publicity surrounding Breath of the Wild’s launch, so we all win in a way.
The Legend of Zelda: Breath of the Wild releases on March 3 for both the Nintendo Switch and Wii U. Stay tuned for a full review closer to that time and further coverage of GDC.
Full press release below:
Three developers behind The Legend of Zelda: Breath of the Wild will host a panel at the upcoming Game Developers Conference in San Francisco. The panel, ?Change and Constant ? Breaking Conventions with The Legend of Zelda: Breath of the Wild,? will feature game director Hidemaro Fujibayashi, art director Satoru Takizawa and technical director Takuhiro Dohta. The panel is scheduled to be held 11 a.m. to 12:30 p.m. on March 1 at the Moscone Center.
For decades, The Legend of Zelda series has been recognized as a trailblazer in game design that has influenced countless other games and developers. The latest game in the series, The Legend of Zelda: Breath of the Wild for both the Nintendo Switch and Wii U systems, introduces wide-ranging changes that break with many of the traditional conventions of the franchise. The panel will provide an in-depth look at how these convention-breaking changes were implemented.
The panel will take place two days before Nintendo Switch, Nintendo?s new home system, and The Legend of Zelda: Breath of the Wild launch. For those who are not attending GDC, a video of the panel will be available at http://www.gdcvault.com the following week.
Is Greg Miller’s loyalty to DC Comics so strong, he won’t even host a Marvel…
Bandai Namco continues to ensure PlayStation Portable/Vita games sees a new audience.
I guess we couldn’t get the Decipticon leader because we can’t have a LEGO gun…thanks…
What do you get when you cross Slay the Spire with generic JRPGs? Something pretty…
It might be Superman’s time in the spotlight at the theaters, but he’s willing to…
Boom and Shock wasn’t the only thing I was feeling when the Summer variant of…
This website uses cookies.