Nintendo is clearly excited to talk about reimagining a Zelda game, as a video of the panel will be available in the following week. Of course, it helps that there’s added publicity surrounding Breath of the Wild’s launch, so we all win in a way.
The Legend of Zelda: Breath of the Wild releases on March 3 for both the Nintendo Switch and Wii U. Stay tuned for a full review closer to that time and further coverage of GDC.
Full press release below:
Three developers behind The Legend of Zelda: Breath of the Wild will host a panel at the upcoming Game Developers Conference in San Francisco. The panel, ?Change and Constant ? Breaking Conventions with The Legend of Zelda: Breath of the Wild,? will feature game director Hidemaro Fujibayashi, art director Satoru Takizawa and technical director Takuhiro Dohta. The panel is scheduled to be held 11 a.m. to 12:30 p.m. on March 1 at the Moscone Center.
For decades, The Legend of Zelda series has been recognized as a trailblazer in game design that has influenced countless other games and developers. The latest game in the series, The Legend of Zelda: Breath of the Wild for both the Nintendo Switch and Wii U systems, introduces wide-ranging changes that break with many of the traditional conventions of the franchise. The panel will provide an in-depth look at how these convention-breaking changes were implemented.
The panel will take place two days before Nintendo Switch, Nintendo?s new home system, and The Legend of Zelda: Breath of the Wild launch. For those who are not attending GDC, a video of the panel will be available at http://www.gdcvault.com the following week.
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