Reviews

Claire: Extended Cut review for PS Vita, PS4

Platform: PS Vita
Also On: PS4, PC
Publisher: Hailstorm Games
Developer: Hailstorm Games
Medium: Digital
Players: 1
Online: No
ESRB: M

The good news and bad news about Claire: Extended Cut are one and the same: its influences are clear, as are its contemporaries. This means that it’s easy enough to classify, but that also means that it’s easy to spot where the game isn’t as good as it could be.

Let’s start with the basics: it’s a 2D pixelated horror game. That puts it squarely alongside the likes of Lone Survivor, Home, and all kinds of games on Steam. Not only that, it’s in the same neighbourhood as Neverending Nightmares, and not too far removed from Oxenfree, to say nothing of the Corpse Party franchise. That’s impressive company, for the most part…but apart from maybe Neverending Nightmares, it’s all company that makes Claire look pretty mediocre by comparison.

The problem is that Claire doesn’t do any one thing as well as any of its peers. Where Lone Survivor sounded incredible, and the Corpse Party games do a good job of grossing you out, and Oxenfree had a really compelling narrative, there’s nothing in Claire that really stands out as exceptional. Its soundtrack is practically non-existent. Its gameplay is repetitive, and mostly consists of wandering halls until you stumble upon enemies, at which point you run and hide until they disappear. It does a really lousy job of explaining it controls, and it forces you to remove yourself from the action at regular intervals as you check the map to confirm you’re moving in the right direction.

It’s not all bad, mind you. Most notably, Claire’s graphics do a great job of creating a creepy, nausea-inducing atmosphere — no small feat when you consider what it’s working with. 2D or not, when this game throws in blood or gore, it made my stomach turn in a way that most 3D games can’t manage. (Though, I’ll hasten to add, it doesn’t hold candle to Corpse Party.) And on the non-aesthetic front, the game has a pretty decent story; the game is all about the titular character exploring traumas from her past, and it delves into that in a fairly compelling way.

I don’t know that that’s enough to rescue the entire game, though. For all the things that Claire does well, you’re still left being constantly reminded of games like Lone Survivor that do everything it does, but better. Claire is fine if you’ve already played its contemporaries and need something new, but if you haven’t already played those, go to them first, and then you can pick this up.

Grade: C
Matthew Pollesel

Recent Posts

Explore the town of St. Amelia in a comic book tie-in for Silent Hill: Townfall

Written by the game’s lead writer and director Jon McKellan and drawn by artist David…

10 hours ago

Zohar, UNDER NIGHT IN-BIRTH II Sys:Celes’ 4th post release fighter, joins the roster on September 15th

Switch owners will have to wait a little longer for the Doppelganger to enter the…

14 hours ago

Marvelous gives us a character and gameplay primer as they reveal the release date for Muramasa: Revenant Blades

I can’t wait to see all that delectable Vanillaware food on an HD display.

15 hours ago

Bodycam: Locked and Loaded impressions for PC

No mom, I’m not watching a violent video of people in gunfights, I’m making one.

19 hours ago

SNK makes its presence felt during Nintendo’s latest Direct

Fans of Fatal Fury and Metal Slug should be pretty satisfied with the latest announcements.

1 day ago

This website uses cookies.