Reviews

Brut@l review for PS4

Platform: PS4
Publisher: Stormcloud Games
Developer: Stormcloud Games
Medium: Digital
Players: 1-2
Online: No
ESRB: T

I suspect that a little bit of nostalgia goes a long way towards determining whether you’ll really enjoy Brut@l. After all, it’s essentially a love letter to old-school roguelike dungeon crawlers, just with a fresh coat of paint. If you played those games back when they originally came out, I can imagine loving every second of seeing them reimagined with modern graphics made out of ASCII characters.

And if you didn’t…well, then you may have a harder time getting into the game. At least, that was the case for me. I never developed a taste for roguelikes, so whether they have Commodore 64-level graphics or cutting edge ones, it makes no difference to me: all I really see is a game where you start at level one, you hack and slash your way through dungeons and enemies, and then you die and start all over again from the first dungeon. I know I’m simplifying things horribly, but that’s my impression, and even if Brut@l makes it look amazing, there’s not much here changes my impression of the genre.

Of course, in Brut@l’s defense, the hacking and slashing is simple enough that even someone like me has no trouble picking it up. Early on, especially, this is a game where you can punch your way to victory (or at least the entrance to the next dungeon), which is pretty fun. And when you realize that you have a Captain America-style shield that ricochets back to you after you use it to explode traps and incapacitate enemies, then it gets really fun.

Further, I should note that I’m doing Brut@l a disservice by saying that it “only” puts a fresh coat of paint on ASCII dungeon crawlers. Simply put, it looks phenomenal. You wouldn’t think a game where the dominant colours are black and white could pop off the screen, but this game suggests otherwise. More importantly, the developers understand that with such a limited palette, a little splash of colour can go a very long way. Hence, the red splatters that accompany every kill look amazing, as do the neon-tinged enemies who come chasing after you. No one is going to mistake it for Journey or anything, but in its own, limited way, Brut@l knows how to make a little do a lot.

So I love the aesthetic and I enjoy punching my way through dungeon after dungeon; why am I so down on it? Basically, it comes down to personal preference. Brut@l starts feeling repetitive really quickly. There are only so many bad guys you can explode to bright red bits before they — pardon the pun — start to bleed into each other. If that’s your thing, then for sure you’ll want to check this game out, but if it’s not, you’ll want to proceed with a bit of caution.

Grade: B
Matthew Pollesel

Recent Posts

Get some Minecraft bling with the PDP REALMz Minecraft – Diamond Print Wireless Controller featuring Steve

Finally Jack Black in controller form…what, no? It’s not him? Oh man…

12 hours ago

Victrix Pro KO Leverless Fight Stick lets you execute 720s without taking up too much space in your bag

A fight stick without a stick…what a wild time we live in.

12 hours ago

Whee!! RollerCoaster Tycoon Classic is building towards a December 5th Nintendo Switch drop

A quarter of a century after the original game's launch, Atari is re-releasing one of…

13 hours ago

Hannah review for PC, Xbox

Hannah looks great…right up until you start moving.

18 hours ago

ININ Games acquires the publishing rights for Shenmue III

To celebrate the 3rd game's 5th anniversary and the original's 25th (!), YSNET has transferred…

18 hours ago

Nintendo eShop Update: Stray, Critter Café, Tiny Cats

One of 2022's best games is slinking onto the Switch in this week's update.

19 hours ago

This website uses cookies.