Reviews

SteamWorld Heist review for PS Vita

Platform: PS Vita
Also On: PS4, 3DS, PC
Publisher: Image & Form
Developer: Image & Form
Medium: Digital
Players: 1
Online: No
ESRB: E10+

There’s something undeniably ballsy about the mere existence of SteamWorld Heist. After all, its predecessor, SteamWorld Dig, was a decent-sized hit across a multitude of platforms. Lots of people, myself included, were eager to see what Image & Form would do next with the franchise. And in response to that anticipation, the developers released a follow-up that has absolutely nothing in common with their first game. It was a pretty bold move on their part — one that, to their credit, absolutely paid off.

My colleague Dustin Chadwell covered SteamWorld Heist when it first came out on the 3DS last year, and truthfully, pretty much everything he said then goes double for the PlayStation versions. It’s still a unique take on the turn-based strategy genre. It’s still got an enjoyably intuitive combat system. And it’s still got oodles of steampunk charm.

For what it’s worth, I think SteamWorld Heist is actually far superior to the first SteamWorld game, for the simple reason that it’s a much more focused experience. Whereas Dig had a fairly open-ended approach, and just encouraged players to go out there and dig as far down as they possibly could, Heist has a more linear narrative structure and a more straightforward approach to exploration. It lays out its interstellar world in a clear, easy-to-follow manner, and there’s no guesswork as to what you’re supposed to do next.

It applies this straightforward approach to individual missions as well: when your ship docks at a new station, you know exactly what your goals are. Whether it’s eliminating all your enemies, capturing all the loot, or doing any number of other tasks, you never have to double-back and wonder whether you’re missed something important. For those people who just want open-ended exploration and digging, of course, this may come as a letdown, but if you want to see the SteamWorld aesthetic applied to a coherent story, this is the game for you.

If nothing else, at least, it’s certainly the game for me, and for my Vita. I loved being able play the game’s short missions on the go, I loved how replayable the levels were with their 3-star ratings, I loved seeing the aesthetic of the original expanded in a whole new way. In short: I loved SteamWorld Heist.

Grade: A+
Matthew Pollesel

Recent Posts

Mundo Gamer Showcase 2026 broadcast set for June 20th, 2026

Summer gaming events are kicking off all over the place.

6 hours ago

ININ Games addresses R-Type Dimensions III feedback with an improvement initiative and roadmap

ININ and Tozai are taking the mixed reviews very seriously and are throwing extra effort…

6 hours ago

Nintendo shows off even more of the new Star Fox title in the latest trailer

Check out Fox McCloud and the Star Fox squad in a fresh new overview trailer.

7 hours ago

Celebrate Sonic the Hedgehog’s 35th by attending an upcoming Sonic Live In Concert experience

Speed on over to the official site to snatch up some tickets before it kicks…

1 day ago

Tune into Clemmy’s Best Indie Games Summer Showcase tomorrow!

Best Indie Games returns with a fresh seasonal showcase full of indie titles, announcements, news…

1 day ago

Get good with Tekken 8’s Kunimitsu by studying her new starter guide video

The 3rd new Season Pass 3 character has stealthily and stylishly joined the roster beginning…

1 day ago

This website uses cookies.