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Rocket League gets Xbox One, PC cross-network play today

While it’s not a foreign concept to PlayStation and PC gamers (especially in relation to Rocket League), Microsoft took a bit longer to allow cross-network play with Xbox One titles.

Well today marks a major milestone as Psyonix pushes out a game update that allows Xbox One and Steam PC gamers to play with/against each other in the award-winning Rocket League. The update does not allow for cross-network across Xbox Live, PC and PSN quite yet, but maybe one day that’ll happen. Maybe…

Anyway, the feature will go live at around 3pm PT/6pm ET.

Read on for the announcement from Psyonix.

Independent videogame developer and publisher, Psyonix, announced today that the sports-action hit, Rocket League, now supports cross-?network play between the Xbox One and Steam PC versions, making it the first-ever Xbox One game to do so. Nearly 2 million Xbox One players have competed in Rocket League since its launch in February 2016, but starting today, that pool of teammates and opponents grows even larger.

With this new addition, players can now easily include (or not include) cross-network rivals in both public and private matches, thanks to an easy-to-find toggle check box in the Options menu.

“We’re really excited to bring Xbox One and PC players closer together,” said Jeremy Dunham, Vice President, Psyonix. “Cross-network play has been something that Xbox One gamers have been asking us for since the day we launched, and thanks to Microsoft’s new cross-network policies, we’re proud to give it to them.”

Xbox One and Steam PC cross-network compatibility is scheduled to release worldwide starting 3pm PT/ 6pm ET/ 10pm UTC.

Paul Bryant

Staff Writer

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