Reviews

Pixel Hunter review for PS Vita

Platform: PS Vita
Publisher: Lemondo
Developer: Lemondo
Medium: Digital
Players: 1
Online: No
ESRB: E

There are a few positive things to be said about Pixel Hunter, but unfortunately none of them outweigh this key fact: the platforming aspect of it isn’t particularly good. Seeing as it’s essentially a platformer, that’s kind of a fatal flaw.

I’d like to be higher on it than I am. It’s got a cute, retro-influenced art-style that captures the look and feel of early 3D games pretty perfectly. It’s got bright, vivid colours that pop off the screen. The music isn’t half-bad, and echoes its early gaming influences without directly stealing from them. From an aesthetic perspective, Pixel Hunter has a lot going for it.

In terms of the gameplay, though? That’s where Pixel Hunter falls apart. As I said up top, as a platformer it falls flat. The game demands that you make all these crisp, precise jumps, and then makes it so that the controls don’t allow you to move with any degree of precision. There was no consistency to jumping distances, nor could the game ever seem to decide just how far enemies could get from you before knocking off part of your life. When jumping and avoiding enemies are two-thirds of what you’re doing in a game, not getting either right is pretty much a death knell.

Oh, and the other third of the gameplay is shooting — Pixel Hunter is a run & gun platformer — and…well, it kind of sucks on that front too. As with the jumping, it’s impossible to shoot your gun with any degree of precision. While this isn’t a huge issue for the most part, since you can generally blast away many of the enemies just by constantly firing your shotgun, there are a few bad guys here that call for a little more finesse, and as should be apparent by now, finesse is one quality that’s in very short supply here.

I suppose this shouldn’t be too surprising. After all, Pixel Hunter’s PSN Store page doesn’t exactly read like something that had very much quality control, so it’s not a stretch to think that the game may have suffered the same fate. Still, when a game looks as nice as this, it’s hard not to wish it played even half as well — and the fact it doesn’t means that Vita owners can stay far, far away.

Grade: D+
Matthew Pollesel

Recent Posts

Fire Emblem: Path of Radiance GameCube classic is now available for Switch 2 via Nintendo Switch Online

Fire Emblem fans, the classic GameCube release of Fire Emblem: Path of Radiance is now…

2 days ago

Nintendo gears up to launch its child-friendly My Mario product line in the U.S. next month

Even infants, toddlers and younger children will get to experience Mario and friends soon.

2 days ago

Nintendo drop shots new Mario Tennis Fever details including an overview trailer, screens, more!

The new Switch 2 Mario Tennis title is coming in hot with a lot of…

2 days ago

Clawpunk review for PS5, PC, Nintendo Switch, Xbox Series X

This kitty has claws...and guns, and grenades.

3 days ago

Nintendo eShop Update – Suika Game Planet, Tomba! Special Edition, Tetris 99 51st MAXIMUS CUP

There's a somewhat slim selection of new Nintendo eShop titles launching for Nintendo Switch platforms…

3 days ago

This website uses cookies.