News

HTC Vive, Oculus Rift recover from shipping delays for high-demand VR headsets

Just last week, the HTC Vive began arriving at customer’s homes — following closely behind the launch of Oculus Rift in March. While the two VR headsets may offer different experiences and price points, both companies have found issues in meeting customer demand by means of manufacturing or shipping delays.

HTC Vive has been under pressure recently for having difficulties filling orders, along with cancellations and payment issues complicating the process for overseas customers. In an article with WIRED, an HTC spokesperson recently offered reassurance to frustrated fans, “all pre-orders confirmed for April will be delivered by the end of April, as per our original commitment.”

Another bit of clarification was offered to explain why those who pre-ordered immediately may not be getting a Vive based on their place in line, “while we previously committed to issuing orders sequentially, we should have been clearer at the beginning that this would be done on a country-by-country basis.” Another quirk was noted in that Paypal payments were processed quicker than credit cards — take note for future pre orders.

While the launch of an entirely new interactive platform couldn’t be expected to go off without at least one hitch, HTC seem dedicated to seeing satisfied customers at the end of the day. Hopefully they can deliver on April shipments, along with having sorted out issues for orders shipping in May and beyond.

Meanwhile with Oculus Rift, issues lie more in creating the HMDs. Palmer Luckey and the Oculus Twitter pages have been explaining that a supply constraint issue seems to be holding up the manufacturing process:

While stating no specific terms of which component is coming up short, Oculus has arranged to compensate users for their pages with free shipping both nationally and internationally. It may not speed things up, but will ideally help the wait time.

If there’s one problem you’d hope to have, it’s that demand has far outweighed supply. Luckily, it seems the manufacturing troubles have been defined and are on the road to recovery.

While both the HTC Vive and Oculus Rift continue to maneuver their liftoff, those who have received units from both providers have been highly positive about the headsets and VR offerings. A quick glance at the r/oculus and r/vive subreddits show a dedicated community thriving with discussions ranging from first impressions to strategies in coping with shipment delays. It may make the wait more excruciating for those waiting to get in the game, but their patience should pay off in the very near future.

Aaron Vaughn

Staff Writer. I'm a little teacup short and stout.

Recent Posts

New Year, New Fit for Hu Tao and Xiangling as Lantern Rite returns in Genshin Impact v5.3

This fictional holiday is the most Chinese I’ll feel every year.

2 days ago

Like a Dragon: Pirate Yakuza in Hawaii English voice cast revealed along with series discounts at Steam’s Winter Sale

Samoa Joe vs Goro Majima is going to be quite the match up for early…

2 days ago

Arc World Tour 2024 Finals tickets go live for spectators

if you can’t make it to the grand stage, the spectator section is just as…

2 days ago

Nintendo eShop Update: Quilts and Cats of Calico, Star Trek: Legends

Check out what pre-Christmas goodies are arriving on the eShop this week!

3 days ago

Alien: Rogue Incursion review for SteamVR, PS VR2

A mostly well-designed VR experience by Survios that effectively immerses players in the Alien universe.

3 days ago

Check out your personalized Nintendo Switch Year in Review 2024

Discover your most-played genre of the year, combined playtime, busiest gaming month, and more.

4 days ago

This website uses cookies.