The colorful arcade racer features the crazy tracks, stunts and obstacles that the franchise is known for, except with reworked gameplay, visuals and more.
Check out the latest trailer and some screens, and read on for the announcement.
TrackMania Turbo release date trailer:
TrackMania Turbo screens:
Today, Ubisoft announced that TrackMania Turbo, the latest installment in the TrackMania franchise developed by Nadeo, a Ubisoft studio, will be released on PlayStation 4 computer entertainment system, Xbox One and Windows PC on March 22, 2016.
TrackMania Turbo features an easy to learn, difficult to master arcade racing universe with time attack gameplay where players set their own limits and challenges. The game revolves around an exhilarating combination of matchbox car fantasy and massive scale, focused on the pursuit of the perfect run around the track.
Using the Trackbuilder tool, players can build an infinite number of tracks to train and challenge their skills. TrackMania Turbo also includes more than 200 head-spinning tracks set in four beautiful environments, each with their own driving style: Rollercoaster Lagoon, International Stadium, Canyon Grand Drift and Valley Down & Dirty.
The brand-new Rollercoaster Lagoon is set in a tropical paradise, where drivers must race through sunny beaches and magnetic rollercoasters. The fan favorite International Stadium is back, along with the Canyon Grand Drift and Valley Down & Dirty environments, all reworked with updated graphics, gameplay, dedicated new car designs and a new artistic direction, creating a visual identity that immerses gamers in the arcade racing experience more than ever.
To learn more about TrackMania Turbo, visit trackmania.com.
It took 14 years for Red Dead Redemption to arrive on PC. Was it worth…
You’ll also get a peek at the stage set in the futuristic city of Birnin…
If you like the taste that you got, pre-orders for the full title are also…
At least these retro reproductions are properly labeled…
It’s a damn shame that even Lillymo has abandoned the PlayStation Vita as a platform.
Sometimes it’s nice to hold things in your hands.
This website uses cookies.