Far Cry Primal takes the series back to the stone age next year

In case you missed the captivating livestream of a cave painting yesterday, Ubisoft has officially revealed the next big game in the Far Cry franchise: Far Cry Primal.

Set during the Stone Age (10,000 BC or so), Far Cry Primal follows the adventure of Takkar, a prehistoric hunter who’s just trying to survive.  If you thought the honey badgers and eagles were bad in Far Cry 4, we can’t imagine dealing with sabretooth tigers and wooly mammoths.

The game is scheduled to launch February 23rd, 2016 for the PS4 and Xbox One, and a bit later for the PC in March. It’s actually available for pre-order already on Amazon.

Have a look at a pair of trailer and some screens along with the announcement itself.

Far Cry Primal – Reveal Trailer:

Far Cry Primal – Behind the Scenes Trailer:

Far Cry Primal screens:

Today, Ubisoft announced the development of Far Cry Primal, the next exciting chapter in the critically acclaimed Far Cry franchise, set during the savage Stone Age. Far Cry Primal hits shelves worldwide on February 23, 2016 for PlayStation 4 computer entertainment system and Xbox One. The game will also ship on Windows PC in March 2016.

Developed by Ubisoft Montr?al in collaboration with Ubisoft Toronto, Ubisoft Shanghai Studio and Ubisoft Kiev Studio, Far Cry Primal is a full-fledged single player experience that will take gamers to 10,000 BC in history to a time when massive beasts like the woolly mammoth and sabretooth tiger ruled the Earth.

The award-winning franchise that stormed the tropics and climbed the Himalayas now brings its innovative open world sandbox gameplay to a time when humans were not at the top of the food chain but were fighting to climb it, bringing together massive beasts, breathtaking environments and unpredictable savage encounters.

Gamers play as TAKKAR, a seasoned hunter and the last surviving member of his hunting group. Arriving in the majestic and savage land of Oros, players will pursue one single goal; survive in a world where humans are the prey. They will meet a cast of memorable characters who will help them push back and tame the dangers of the wild. Players will journey as the first human to tame the wilderness and rise above extinction. Along the way, they will have to hunt for food, master fire, fend off fierce predators, craft weapons and tools partly from the bones of slain beasts and face off against other tribes to conquer Oros.

?The interesting thing about Far Cry is that it?s flexible. So when a team proposed to explore the idea of a Far Cry taking place during the Stone Age, we just said ?let?s hear it!? And the more we heard about it, the more we realized how much of a damn good idea it actually was,? said Dan Hay, executive producer, Ubisoft.

?The Stone Age is the perfect setting for a Far Cry game,? said Jean-Christophe Guyot, creative director, Ubisoft. ?Far Cry usually puts you at the edge of the known world, in a beautiful, lawless and savage frontier. The Stone Age is, in a way, the very first frontier for humankind; it?s the time when humans put a stick in the ground and claimed land for their own, the time when we started climbing the food chain. That came with conflict, against other humans of course, but also against nature itself.?

Jim Cordeira

Editor in Chief, Staff Writer

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