Categories: PCPS4ReviewsXbox One

Submerged review for Xbox One, PS4

Platform: Xbox One
Also On: PS4, PC
Publisher: Uppercut Games
Developer: Uppercut Games
Medium: Digital
Players: 1
Online: No
ESRB: E10+

There’s a very easy way to determine whether you’ll enjoy Submerged: is climbing your favourite part of Uncharted? Do you like the parkour elements of Assassin’s Creed more than anything else in that series? If yes, then Submerged will be right up your alley. If not, you’ll probably hate it.

I know that’s a pretty simplistic way of looking at things, but Submerged is a pretty simplistic game. There’s no combat. No enemies. No clock or timer looming over your head. No dialogue. No way to die. It’s just you and your boat, exploring a city’s waterlogged ruins.Submerged 1Submerged 1

Admittedly, there’s a bit of a story pushing everything forward: you’re looking for supplies to help save your brother’s life. And that, in turn, informs your in-game actions, at least to an extent — your exploration will end up being driven largely by telltale glimpses of shiny objects (which indicate emergency rations are close by) and red flowers (which mean you’ll be able to climb into the ruined building to look around).

But it only pushes you forward to the extent you let it. Without a clock, you can simply drift around the city for days on end, taking in the sights and occasional sounds of a drowned, mostly deserted city. In fact, for players for whom the exploration is the main draw, finding rations may actually be a disincentive, since once you uncover those the game automatically cuts your exploration short, and you instantly get taken back to your home base and your brother.

Submerged 2Submerged 2

This is actually a really odd design choice, since Submerged is clearly meant to be all about exploration. The developers put a lot of effort into creating a world that’s meant to be discovered, with little hints of what life was like pre-disaster scattered everywhere. There are the big, obvious signs that you’re looking around what used to be a thriving metropolis: the skeletal remains of a stadium’s lights, a giant statue towering over everything, some gorgeous hotels. But there are also the smaller details that make the world feel lived in: a pig-shaped butcher sign here, billboards and ads ads painted on the sides of buildings there. It’s things like this that transform the game from being just a pretty-looking tech demo to being something worth playing — and why I don’t understand the game’s reasoning behind reducing the amount of time you spend looking around, particularly when it’s a fairly short game as it is.

Should you devote the time to it, though? Again, it goes back to that initial question: how much do you like climbing and exploring? On the whole, I think it’s worth it, since Subdmerged’s world is absolutely gorgeous, and it’s relaxing to just drift along on the current as dolphins and sting rays and whales swim by. If you want a deeper, meatier experience, though, you’d probably be better served looking elsewhere, because this game just doesn’t have that.

Grade: B+
Matthew Pollesel

Recent Posts

inXile Entertainment shows off Clockwork Revolution with deep-dive trailer

Any time a game can be described as "steampunk time-travel with touches of Bioshock and…

8 hours ago

Microsoft and ASUS launching Xbox Ally handhelds

This fall, you'll be able to play your Xbox library anywhere.

14 hours ago

KreatureKind review for PC

Can words speak louder than actions in this wholesome take on deckbuilding?

3 days ago

Silent Hill f showcases creatures and combat at Sony’s State of Play

A release date and pre-order incentives are also announced.

4 days ago

Are you bad enough to beat the cyber wrestler in Beatdown City Survivors’ newest demo?

Ok…maybe gentrification isn’t the worst thing to happen to Beatdown City.

4 days ago

Let’s go over the gauntlet of exciting announcements from PlayStation’s latest State of Play

News, launch dates, and media galore for PlayStation games set to be released this summer…

4 days ago