Despite clocking in at roughly the same running time as previous episodes, the third episode in Telltale?s Tales from the Borderlands series feels remarkably epic. There?s all sorts of angles being worked in ?Catch a Ride?, and some surprising callbacks to both the original Borderlands and Borderlands: The Pre-Sequel. We get to see some more familiar faces, along with new ones, as we continue down the somewhat bumpy path laid out before Rhys and Fiona.
This episode picks up with the cliffhanger of episode 2, with Rhys, Fiona, Vaughn, Sasha, and Loader Bot at the mercy of Vasquez and his hired goons. Your decision at the end of the last episode directly affects the beginning of this one, and things start out with a bang as the group attempts to make a daring escape, and runs smack dab into who I assume is meant to be this story?s ?big bad?. The introduction of this new villain gives some promise of a legitimate threat to the group, more so than the overconfident actions of Hyperion goon Vasquez.
But along with new faces, we get a couple familiar ones as well. The aforementioned Borderlands and Pre-Sequel ties come into play during the final sequences of this episode, and for long-time fans I think the showdown featured here is pretty cool. I won?t go into great detail on this, so hopefully you don?t mind some general vagueness in regards to the last moments of ?Catch a Ride?.
So yeah, ?Catch a Ride? is definitely worth checking out. You get a decent amount of forward progression on the story side, the introduction of two new characters on opposite ends of the good/evil fence, and some familiar faces for old-school Borderlands fans. So if you?ve been on board with Tales from the Borderlands thus far, episode 3 will give you no reason to stop playing now.
You’ll also get a peek at the stage set in the futuristic city of Birnin…
If you like the taste that you got, pre-orders for the full title are also…
At least these retro reproductions are properly labeled…
It’s a damn shame that even Lillymo has abandoned the PlayStation Vita as a platform.
Sometimes it’s nice to hold things in your hands.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
This website uses cookies.