As far as episodic experiments go, I think Capcom has done a really excellent job with their handling of Resident Evil Revelations 2. Releasing weekly episodes, as opposed to monthly or bi-monthly episodes, was an interesting approach, and one that I think worked in their favor here. The story elements and cliffhangers presented at the end of episodes 1 through 3 were strong enough to keep players coming back, in addition to the gameplay elements. But the wait wasn?t so long that it was difficult to keep players interested, or make them feel like they were missing out for too long if they opted to wait for the final product. Resident Evil Revelations 2 has been a pretty good example of how not to alienate your fanbase with episodic releases, and it?s an example I wouldn?t mind seeing followed by other companies going forward.
Of course, it also helps that the game was pretty darn good too. While I still think the first episode is a bit rough around the edges, Revelations 2 quickly found its footing with episode 2, and the quality never really dropped off from there. It?s not as good looking as you might expect a new-gen Resident Evil title to look, and it?s clear the team is working within the confines of a strict budget. But despite some technical and graphical budget constraints, the team responsible for Revelations 2 has delivered the most enjoyable RE experience since RE 5 in my opinion.
But outside of that, there?s a lot to love about ?Metamorphosis?. I don?t want to spoil much here, but there?s a sequence during Barry and Natalia?s part of the game that does a pretty solid job of echoing the first Resident Evil, in a way that makes me wish we could get a new, full Resident Evil experience within the classic mansion environment again. I also think that Barry?s portion of the game has a really satisfying conclusion, provided you made the ?good ending? decision from episode 3 necessary to see it. The final boss encounter here is memorable enough to belong in the pantheon of other, significant boss battles found elsewhere in the Resident Evil series. And the environments you?ll explore certainly make up for the drab, lackluster locations found in episode 3.
?Little Miss? on the other hand, delves into Natalia?s story a bit more. This episode feels largely unnecessary, since ?Metamorphosis? does a pretty good job of filling in the gaps regarding Natalia?s history and how it relates to the overall plot. ?Little Miss? is also strictly a stealth chapter, and considering I didn?t feel like the stealth mechanics were the strongest aspect of Resident Evil Revelations 2, I didn?t really enjoy playing through this bonus episode. It doesn?t help that the episode strips away Natalia?s most useful function, her ability to see enemies through walls and from a distance, in favor of using a Dark Natalia that can move more freely and point at nearby enemies to tag them. The whole episode just felt clunky to me, and was a chore to play through, and it honestly doesn?t leave the best final impression for Revelations 2.
So, ultimately, is the entire package of Resident Evil Revelations 2 worth your time? Absolutely. If you?ve already played the previous chapters, there?s no reason not to check out the fourth and final chapter in the game. And while I?m not big on ?Little Miss?, I think ?The Struggle? is certainly integral to the overall Revelations 2 experience. If you?ve held off on playing Revelations 2 at all until the full release, I think you?ll be pleasantly surprised with how great this particular side-story ended up being. If you?re any kind of Resident Evil fan, I?d highly recommend checking out Revelations 2.
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