Battlefield Hardline might not be the best Battlefield title you?ve played, but it?s certainly one of the more unique entries into the franchise across both its single-player and multiplayer modes. If you haven?t followed much of the game to this point, Battlefield Hardline eschews the standard large-scale, military shooter formula that?s defined the series up to this point, in favor of a more street focused, cops vs. robbers aesthetic throughout the entire game. Yes, you?ll still have squads, grenades, helicopters, and other vehicles to pal around in. And yes, you can still snipe, knife, and dominate a variety of large multiplayer maps. But it doesn?t take long to see the number of changes and tweaks to the Battlefield formula while playing, and for the most part, these changes are pretty damn good.
Before diving into the multiplayer, I?ll start off by saying the campaign feels like a solid effort out of developer Visceral Games, marred by a story that strays too quickly from the cop show presentation set-up in early chapters. The inclusion of recognizable actors from various police procedurals is a nice touch, and these actors actually enhance their respective roles instead of becoming a game of ?hey, I recognize that guy!? throughout the campaign. But there?s an early game twist that occurs that all but ditches the police vs. drug smuggling plot set-up early on, in favor of something that allows your main character to get his hands dirty. It also seems like a flimsy excuse to let you play around with some unconventional toys, like a tank, in later chapters. And then there?s that end game sequence that sets up an annoying, to be continued style cliffhanger that sucks a considerable amount of enjoyment out of the last hour or so of the game.
I was also surprised by how challenging the game managed to be on its Normal difficulty. There?s two shootout sequences that gave me a fair bit of trouble, one inside of a car dealership, the other an exterior of a desert gas station. Both of these sequences also did a great job of highlighting the destructible environment tech, which feels largely organic and natural. Gunfire chips away at structures in a believable way, to the point that you?ll often think you?re hiding safely behind a wall, when out of nowhere a bullets start to whiz by, causing you to turn and find the structure you were behind is now in absolute shambles. Pretty much every gunfight in the campaign revolves around ducking behind cover for a second or two, and then quickly running to other nearby cover, keeping the gameplay fast and frenetic.
This also carries over to the stealth mechanic, which features of a cone of vision displayed on radar for all enemies nearby. Provided you?re not running up to enemies, and staying just outside of that vision cone, they?ll never see you coming, even if you?re pretty much standing right next to them. However, enemies will react to friends that are taken down close to them, and if they spot a body out in the open while patrolling, they?ll put all other guards on alert, which alters their patrol patterns quite a bit. And if you?re unlucky enough to get spotted in an area that carries an alarm system, you?ll have quite a big mess on your hands quickly, as the game will swarm in reinforcements, making for one hell of a fight.
When you drop into Battlefield Hardline?s MP mode, you?ll have a few things to toy around with up front. Your player profile can be outfitted with badges earned on both the single-player and multiplayer sides. You can unlock packs of goodies with varying degrees of rarity, giving access to random skins, profile avatars for the Battlefield website, and a whole host of experience/point boosts for different classes and modes. These packs are earnable by hitting different milestones (you?ll get a lot just from finishing the campaign) and can also be purchased by using in-game currency.
Map variety in Battlefield Hardline is actually pretty great too. The destructible environments from the campaign make their way over to the multiplayer side as well, and a map can look drastically different at the end of a match than it did at the beginning. And there?s a decent amount of interactivity too, with little touches like working elevators in Downtown, or the occasional blinding dust storm in Dustbowl. Riding up to the higher floors of a skyscraper in Downtown, just to bust out the windows, jump, and parachute your way back down doesn?t mean much from a skill/strategy perspective, but it?s just a lot of dumb fun that?ll be guaranteed to bring a smile to your face.
Of all the new modes, I think I like Hotwire the most. It?s basically tailor made for ridiculous .gifs and videos, which I think we?ll see plenty of in the coming weeks. Rolling around with your friend in a hopped up supercar, as you hang precariously from the passenger window shooting at opposing tanker trucks, vans and pursuit helicopters, is exhilarating 100% of the time. Seriously, if you?re not sure what to jump into right off the bat, hunt down the first Hotwire game you can find, and never look back.
I never had issues joining a server, never got booted out of a game, didn?t encounter any technical hiccups like freezes or crashes (across both single player and multiplayer), and I feel pretty confident that things will hold up come Tuesday. Will there be some launch issues? Probably. But there?s nothing in my early experience with the game that suggests we?ll see anything on par with the absolute mess that was Battlefield 4. I?d still urge those of you on the fence to wait and see, if only for a couple of days, how the online side of things shakes out. But based on my experiences so far, and in full 64 player matches, I think Battlefield Hardline should be a pretty stable game online, at least on PS4, which is the version I played through.
All in all, I came away from Battlefield Hardline feeling pretty impressed. The campaign side isn?t perfect, but still felt substantial and fun to play. And the new online modes, player customization, map interactivity, and the ridiculous action presented throughout the entire game makes this a shooter I don?t think you should miss. While Hardline certainly isn?t your standard Battlefield experience, the changes and tweaks present here are welcome additions, breathing new life into the franchise that?ll entice both veteran and new players alike.
Only the Mad Dog would think to play musical instruments during a fight.
This late NEO GEO release gets a second life thanks to Piko Interactive and QUByte.
Not every new Nintendo game can be a classic.
Two of the trio of new tables set to be released as part of the…
Oh and Claire Redfield’s here too!
If you’re a fan of Tetris consider giving this title a look, we're certain you’ll…
This website uses cookies.