At the time of writing, you can currently observe the Twitch.tv stream below of users simultaneously submitting inputs to Halo: CE Anniversary.
Currently, the stream is hosting around 1000 active viewers, and they seem to have made it through the first chapter. Compared to the original broadcast catching 10k viewers within hours, these internet-controlled gameplay streams have about 1/10th the star power that they used to.
As far as actual progress, well it if weren’t for the dubious cliffside next to the drop pod landing zone, they may yet enter the inner region of Halo’s hills and continue to progress to the end of the game. Whether this will be as successful an operation as when Pokemon was played to completion, followed by a slew of other older games, has yet to be seen.
Consider it an exercise in discovering the limits of practical gameplay on a browser stream.
For those who want a taste of dungeoneering immediately, an updated demo is available now.
So, we’re going to have to get Tony Khan as a playable character soon…right?
This ocean is endless, but my fun is drowning.
Get ready to speedrun your way to glory in the comfort of your own home…
A handful of Bethesda and ZeniMax studios are officially getting closed down.
Will this thing take quarters or do we have to get some of those High…
This website uses cookies.