Dragon Quest V: Hand of the Heavenly Bride is hands down my favorite Dragon Quest game ever. I had never played it until the Nintendo DS release in 2009, but I was easily blown away by how rich the world was, how fun the monster collecting became, and how remarkably epic, truly epic, the story was. It?s also one of the best RPG?s at conveying a true passing of time, literally spanning generations.
I reviewed the original DS release of Dragon Quest V, which you can find here courtesy of the Wayback Machine, as much of our early site content has been lost to the digital sands of time. I?m just as big on it now as I was then, and the quality of this iOS port being reviewed here doesn?t change that a bit. In fact, this feels nearly identical to the DS version of the game in every way, barring the obvious differences in the control scheme.
I?ve found no content cut or changed across the dozens of hours I?ve committed to the game so far. The soundtrack sounds just as great as I remember it, even if it isn?t culled from the superior music found in the PS2 port of the game. Loading is kept to a minimum, and you can suspend games quickly enough, with more permanent saves still being done through town churches. There?s also a cloud save functionality present, making it easy to switch between multiple devices and pick-up where you left off.
If you have yet to play Dragon Quest V: Hand of the Heavenly Bride, I?d urge you to check out the iOS version of the game. It?s not quite worth the jump if you already own it on DS, but it?s a cheaper alternative here than picking up a used physical copy of the game second-hand nowadays. It?s also a remarkably lengthy adventure, but one that never manages to wear out its welcome. I was more than happy to have a new excuse to play it again, and hope that we?ll see another DQ port down the road (or two!).
You’ll also get a peek at the stage set in the futuristic city of Birnin…
If you like the taste that you got, pre-orders for the full title are also…
At least these retro reproductions are properly labeled…
It’s a damn shame that even Lillymo has abandoned the PlayStation Vita as a platform.
Sometimes it’s nice to hold things in your hands.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
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