Categories: PS VitaPS3Reviews

Tiny Troopers Joint Ops review for PS3, PS Vita

Platform: PS3
Also On: PS Vita
Publisher: Wired Productions
Developer: Kukouri Mobile Entertainment
Medium: Digital
Players: 1
Online: Leaderboards
ESRB: T

It seems pretty reasonable to me to expect that Tiny Troopers Joint Ops should be at its best on the PS Vita. After all, it was developed by a company with “Mobile” right in their name, and its gameplay and mechanics seems like they were tailor-made for short, pick up and play sessions and the handheld’s touchscreen.

Here’s the surprising thing, though: the Vita version of the game is kind of terrible. It relies way too much on touch controls, particularly considering it’s a dual thumbstick shooter that doesn’t even use half the buttons at its disposal. (It won’t be remembered in the annals of bad design or anything, but expecting players to be able to move their squads around wth both thumbsticks while at the same time using extra weapons via touch controls is kind of ridiculous.) Consequently, because the controls are so bad, the level of difficulty borders on impossible, with even the easiest levels being filled with unbeatable enemies.

Which leads to the other surprising thing: Tiny Troopers Joint Ops is way, way better on PS3. To some extent, I guess this shouldn’t be such a shock — after all, if gaming is better with buttons in general, then it stands to reason that the version of the game that uses buttons instead of touch controls will be better than the one that tries to incorporate a touchscreen. Still, it’s pretty remarkable how much better the game is on a console. With the controls more balanced, it naturally follows that the difficulty level is suddenly a lot more fair, which in turn means it’s possible to actually enjoy the game.

True, the levels on the PS3 version are identical to the ones on the handheld, which means that if you go into it expecting some kind of lengthy experience, you’ll be a little disappointed. But a tiny bit of disappointment over a game’s length is infinitely better than endless disappointment with a game’s general terribleness, which is what you’d be getting if you pick up the game on the Vita. So my advice: ignore the fact the game is cross-buy, and just look at it in terms of getting a good, solid PS3 (and eventually PS4) experience. It won’t be the most essential purchase you ever make, but it will still be worthwhile.

Grade: B
Matthew Pollesel

Recent Posts

LEGO Batman: Legacy of the Dark Knight game gets a comic book tie-in for Free Comic Book Day

Pick up a copy of the free The LEGO Batman Returns comic book physically and…

20 hours ago

Invincible VS gets a Conquest character reveal, new open beta info, DLC details from EVO Awards 2026

There was a pretty significant info and media drop during weekend for the upcoming 3v3…

1 day ago

Get your Genshin Impact v6.5 Luna VI update details here

The Dornman Port is real after all these years!

4 days ago

Get a better look at Sega and RGG Studio’s Stranger than Heaven in the latest trailer

See some of the not-Yakuza/Like a Dragon title in action, and prepare for another special…

4 days ago

The Sams are back for some co-op multiverse shenanigans in Serious Sam: Shatterverse

Devolver Digital shows off a new Serious Sam roguelite multiplayer experience just in time for…

4 days ago

Rebellion unleashes Alien Deathstorm, a new first person action horror experience

The studio best known for the Sniper Elite and Zombie Army series revealed a brand…

4 days ago

This website uses cookies.