With both the second season of Telltale Games The Walking Dead, and the first season of The Wolf Among Us now well behind us, I was more than ready to dig into the first of two new series debuting this year from the same developer. This entry, Tales from the Borderlands Episode 1: Zer0 Sum, doesn?t disappoint. I?d argue that the humor is pretty hit or miss, but the overall mechanics and dual-perspective storytelling make for a pretty compelling first entry in what should be an entertaining series.
Obviously, if you have some love for the lore of Borderlands, you?ll get a bit more out of this than most. But I?d also argue that having absolutely no knowledge of the source material doesn?t really prevent you from missing much. The basics are easy enough to pick up, and there?s enough optional information found by looking around the various environments to help give you some understanding of the world of Pandora, the denizens within, and the evil corporation behind it all.
Fiona, on the other hand, is apparently born and raised on the often perilous surface of Pandora. As a resident of the outlaw world, she?s all too familiar with the seedier elements of the populace, and what it takes to survive. She?ll clash early on with Rhys, and will provide a very different perspective when it comes to certain events.
It?s also worth mentioning that this episode is certainly more action-packed than most Telltale titles have been. That certainly makes sense considering that this is Borderlands, but depending on how much you enjoy the QTE mechanics from The Walking Dead and The Wolf Among Us, you might get little enjoyment out of how often you?ll need to quickly press directions or mash Q to proceed. I personally am not opposed to how these moments are executed here, and the prompts are easy enough to see and the sequences are forgiving if failed, but I realize that QTE?s are not for everyone.
The only real issue I had with ?Zer0 Sum? was an odd problem with the mouse cursor on the PC version of the game. For whatever reason, I?d often lose track of it when it came time to choose a dialogue option. The cursor itself is somewhat dark, and blends in a bit too well with a lot of backgrounds. There?s no option to adjust cursor size or color that I could find in the settings. This led to me often defaulting to the ?mute? option, which in turn led me to using a controller for the second half of the episode. Again, this is a pretty minor annoyance, but it?s certainly not a problem I?ve had before with other Telltale titles.
You’ll also get a peek at the stage set in the futuristic city of Birnin…
If you like the taste that you got, pre-orders for the full title are also…
At least these retro reproductions are properly labeled…
It’s a damn shame that even Lillymo has abandoned the PlayStation Vita as a platform.
Sometimes it’s nice to hold things in your hands.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
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