Destiny PS4 dev diary delves deeper into armor, weapons and loot

Activision and Bungie are clearly fueling up their Destiny train of hype, and today we get a little PS4 developer diary action with a behind-the-scenes look at the armor, weapons and loot systems in the game.

Check it out, and be prepared for a lot more where that came from.

Destiny PS4 Dev Diary: Armor, Weapons, Loot:
[youtube_sc url=”ScMP3hYffHU”]

Destiny’s arsenal is vast and varied: fire-spewing shotguns and head-melting fusion rifles coexist beside traditional pistols and rifles. Weapons span three broad categories: Primary (autorifles and hand cannons), Special (shotguns and sniper rifles), and Heavy (rockets and belt-fed machineguns).

There’s plenty of variety within each category, too. The autorifle sub-category include burst-fire pulse rifles, single-shot carbines, and an array of full-auto assault rifles that prove murderously effective at close range. Despite the sprawling arsenal, Bungie’s designers are taking pains to hand-tune each weapon’s look, feel, and lore, making them feel like natural extensions of the game’s fiction, not the expressions of some rampant computer algorithm.

Destiny is scheduled for a PS4, PS3, Xbox One and Xbox 360 release on September 9th.

Paul Bryant

Staff Writer

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