Check it out, and be prepared for a lot more where that came from.
Destiny PS4 Dev Diary: Armor, Weapons, Loot:
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Destiny’s arsenal is vast and varied: fire-spewing shotguns and head-melting fusion rifles coexist beside traditional pistols and rifles. Weapons span three broad categories: Primary (autorifles and hand cannons), Special (shotguns and sniper rifles), and Heavy (rockets and belt-fed machineguns).
There’s plenty of variety within each category, too. The autorifle sub-category include burst-fire pulse rifles, single-shot carbines, and an array of full-auto assault rifles that prove murderously effective at close range. Despite the sprawling arsenal, Bungie’s designers are taking pains to hand-tune each weapon’s look, feel, and lore, making them feel like natural extensions of the game’s fiction, not the expressions of some rampant computer algorithm.
Destiny is scheduled for a PS4, PS3, Xbox One and Xbox 360 release on September 9th.
Didn’t think I’d have to be good at adding to 10 in a Gacha game…but…
It’s always good to see what’s shaken or stirred in the development process.
Now what is that game with the “9” in its title which Suda was alluding…
The secret successor to Super Smash Bros Ultimate? Why not!
Sony and Bad Robot Games are working on a 4-player co-op shooter under the direction…
There's a very well-rounded selection of new Nintendo eShop titles, content and sales launching today/soon…
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