Categories: PS VitaReviews

Borderlands 2 review for PS Vita

Platform: PS Vita
Also On: PS3, Xbox 360, PC
Publisher: SCEA/2K Games
Developer: Gearbox/Iron Galaxy
Medium: Digital/Vita Card
Players: 1-2
Online: Yes
ESRB: M

Considering the near-universal acclaim that greeted Borderlands 2 on its initial release, the question facing the game on its release on the Vita isn’t “is it any good?” That, after all, has been greeted with a pretty definitive “yes”. Rather, the question it has to answer is, can such a huge, bold expansive game be shrunk down to fit on the PS Vita?

While some people may disagree, I think that the answer there can be answered in the affirmative just as emphatically. Because however you want to look at it, Borderlands 2 on the Vita is a pretty impressive accomplishment. It looks great, it plays great, it’s just…great.

Graphically speaking, the game is helped by the fact the console versions aimed for “distinctive” rather than “state of the art”. The cel-shaded look that worked so wonderful on consoles is just as gorgeous here, with Pandora’s wastelands and ruined villages coming to life on the Vita’s screen. Admittedly, it’s not a perfect port — as witnessed by the opening cutscene — but on the whole, it looks great enough that those few weak moments are easy to overlook.

Happily, when it comes to the controls, there aren’t even those minor compromises: Borderlands 2 works here so well that you might believe the game was designed for the Vita. Seriously. It works so well, it even manages to make using the rear touch pad seem worthwhile. There aren’t many other games that can say that, so Iron Galaxy deserves all kinds of plaudits for pulling that off. (And, of course, if tapping the back of your Vita isn’t your style, you can always map it to something else.)

I know I’m supposed to harp on some minor shortcomings here, but honestly, I can’t think of any. If you’re really a stickler for multiplayer, I guess it’s a little annoying that the game only allows for 2 players in a game, rather than up to 4. Personally, I can’t say I’m too annoyed by the change, since I only ever play the game in single-player mode, but I’m sure there are people to whom this matters a great deal.

Beyond that, though? I’ve got nothing. As I said, Iron Galaxy did an incredible job of cramming a huge game onto the Vita, and they did without having to make any major sacrifices. Borderlands 2 is instantly one of the best games the Vita has to offer, and a sign that maybe, just maybe, those initial promises of it being a portable console in your pocket weren’t that far from reality.

Grade: A
Matthew Pollesel

Recent Posts

Sony Interactive Entertainment teams up with Bad Robot Games to produce their first internally developed title

Sony and Bad Robot Games are working on a 4-player co-op shooter under the direction…

5 hours ago

Nintendo eShop Update – Metroid Prime 4: Beyond, Assassin’s Creed Shadows, Red Dead Redemption, MARVEL Cosmic Invasion

There's a very well-rounded selection of new Nintendo eShop titles, content and sales launching today/soon…

6 hours ago

Looks like Megatron has some backup finally as Robosen announced an auto-converting Soundwave

...and it’s backup he can rely on…unlike that sniveling worm Starscream!

7 hours ago

You’ve climbed to the top in Let it Die, now race to the bottom in Let it Die: Inferno!

I’m not looking forward to this game monopolizing my PlayStation recap in 2026…

11 hours ago

The Undertaker joins the Elden Ring Nightreign: The Forsaken Hallows as the second new Nightfarer

Meet the ass-kicking female faith fighter set to launch alongside the Nightreign DLC later this…

2 days ago

This website uses cookies.