With a control scheme sounding vaguely like Brothers: A Tale of Two Sons, Project Totem looks to inject a little platforming fun into both Xbox libraries. Players control two totem pieces with a single controller to solve puzzles and make progress through original platforming environments. There will be some local co-op play too.
Check out the screens and first trailer below.
Project Totem trailer:
[youtube_sc url=”rzvvR1ArwzM”]
Project Totem screens:
Read on for the announcement.
Danish development studio Press Play, creators of the critically acclaimed Max: The Curse of Brotherhood, is pleased to announce its brand new title, currently called Project Totem, coming to Xbox One, the all-in-one games and entertainment system and Xbox 360 games and entertainment system from Microsoft later this year.
Project Totem is a playful yet precise platforming game where players control two totem pole pieces with one controller. The initial idea came from brothers Asger Strandby (Game Director) and Bo Strandby (Lead Designer) who wanted to put a distinctive spin on the platform genre. On top of the single player campaign, the game offers a local couch multiplayer mode where players must work closely together to succeed – just the way the two brothers played games in their childhood.
?It is one of those games, where the basic premise is hard to describe, but once you have the controller in your hand, it is so obviously fun that you immediately get it.? says Rune Dittmer, Studio Director at Press Play. ?So when Asger and Bo showed us the prototype at a party, it was a no-brainer to give them some time to elaborate on the core concept. And now a year later we are proud to announce Press Play?s second game for Xbox One.?
Project Totem is set for release this fall and will be available for the Microsoft Xbox One and Xbox 360. For more information onProject Totem, follow Press Play on Twitter and Facebook.
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