I?ll give Elder Scrolls Online credit for not strictly adhering to the MMO mold set by World of Warcraft. Quest structures and exploration feel vastly different, there?s a larger variety in skills and skill point allocation, and the game doesn?t feel as heavily focused on combat or monster hunting as WoW. You?ll still run into sub-standard quests that involve collecting X number of beast hides, or killing X number of foes, but my early exposure to quests is that they?re a bit more involved and plot heavy. I?ve helped solve a murder, drugged a guard to get to the room behind him, provided aid to ship-wrecked soldiers, and shut down a storm brewing ritual. Really, most of the quest chains I?ve encountered thus far have been fun.
I also think that Elder Scrolls Online does a pretty solid job with the license at use here. Granted, the open world immersion of the Elder Scrolls series is a bit lost in translation. This doesn?t have that sandbox feel that Skyrim or Oblivion had, and you?re more or less forced to stick to the script when it comes to quest solving. Exploration is emphasized however, and Elder Scrolls Online is unique in that it forces you to seek out additional quests to tackle. There?s a main quest line that will run throughout, pointing you in new directions and areas. But additional quests aren?t just grouped together in some sort of central hub. You?ll often need to go off the beaten path in order to find them. This can get a bit frustrating at times, since experience gains are only worthwhile when completing quests. I?ve found myself a bit underpowered on occasion, forcing me to backtrack through areas in the hopes that there were quests that I missed.
Elder Scrolls Online is a really great looking game, despite my dislike of the character models. You?ve got a lot of customization options when creating your character, a number of unique race types with fan favorites from the Elder Scrolls series tossed in, and some neat looking pieces of equipment to discover. The overall world looks great, with lots of fantastic vistas to behold and unique structures to explore. I?ve playing on a modest rig, an i5 4670k with a GeForce 750ti card, and I?ve had virtually no trouble playing on High settings across the board, maintaining somewhere between 80-100 fps at 1080p.
Try the title out when its Open Beta goes live February 18th.
The title’s promotional train continues to chug along ahead of its February 12th release date.
Now if only someone would rescue the Genesis version of Talespin from obscurity…
Get ready for some quirky fun and highly customizable player-made Mii characters in April!
The Atari 50 Anniversary Collection gets a significant add-on!
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