The latest Developer Diary video goes in-depth on creating such retro tech on high tech gaming platforms.
Check it out.
Alien: Isolation Developer Diary — “Lo-fi Sci-fi”:
[youtube_sc url=”icpR-R1ZOa4″]
To stay faithful to the original source, Alien: Isolation takes a retro look to the future with a design aesthetic which developer Creative Assembly describes as lo-fi sci-fi. It’s clunky, it’s chunky, it’s push-button and analogue. There are no phasers or lasers, and the smartest weapons you find may be tied together with duct tape and string. A world very much of CRT not LCD, Alien: Isolation may be set in the future but it’s very much baked in the past.
Alien: Isolation is scheduled for an October 7th, 2014 release on the PS4, PS3, Xbox 360, Xbox One and PC.
Didn’t think I’d have to be good at adding to 10 in a Gacha game…but…
It’s always good to see what’s shaken or stirred in the development process.
Now what is that game with the “9” in its title which Suda was alluding…
The secret successor to Super Smash Bros Ultimate? Why not!
Sony and Bad Robot Games are working on a 4-player co-op shooter under the direction…
There's a very well-rounded selection of new Nintendo eShop titles, content and sales launching today/soon…
This website uses cookies.