Categories: PS4PSNReviews

Towerfall: Ascension review for PS4

Platform: PS4
Also On: Ouya, PC
Publisher: Matt Makes Games
Developer: Matt Makes Games
Medium: Digital
Players: 1-4
Online: No
ESRB: E10+

I don’t think I’ve ever said this before in my life, but I’m saying it now: Towerfall: Ascension would be so much better if it had online multiplayer.

Don’t get me wrong, it’s still a good game, and in general, I can’t stand playing games online. But online multiplayer seems like it would be such a perfect fit for the game — particularly at a point in the PS4’s lifecycle where it hasn’t yet achieved total ubiquity — it’s baffling that it’s not there.

To back up a little, so that the preceding two paragraphs have a little more context: Towerfall: Ascension is a decidedly retro game in every aspect. Old-school graphics, simple combat, chiptune music…honestly, this is one of the few retro-inspired games that truly brings me back to being a young kid playing NES.

With this dedication to the retro aesthetic comes two less-fantastic features: a hard-as-nails level of difficulty, and local-only multiplayer. These two things, of course, are intertwined. Judging from my experience with the 1-2 player mode — I’ll admit right now that I wasn’t able to play the 2-4 player mode, since I only have one controller — this game is freaking difficult, and it really seems like it would be easier to handle if you’ve got a second person playing with you. Since I imagine that most (or at least a substantial minority of) PS4 owners only have one controller, the option to play Towerfall: Ascension online seems like it would’ve had an amazingly positive impact — and made it a little easier to boot.

That said, while the game would’ve been improved by such an addition, it’s not like it really suffers from the absence of it. Towerfall: Ascension is still wonderful, and I say that as someone who was thoroughly terrible at it. As I said, this feels like an NES game, but a really great NES game. The combat — jumping around a dungeon, shooting arrows at enemies and stomping on their heads — is addictively simple, unburdened by hard-to-learn mechanics. What’s more, even if the game is insanely hard, it’s got the same feeling of being difficult-but-relatively-fair that a lot of the best games from the late ’80s had.

Still, I’d only recommend buying it if you happen to have a second PS4 controller lying around — it’s just that designed for local multiplayer. Then again, if you’re looking for a game that single-handedly justifies the purchase of a second controller, Towerfall: Ascension is probably it.

Grade: A-
Matthew Pollesel

Recent Posts

New Year, New Fit for Hu Tao and Xiangling as Lantern Rite returns in Genshin Impact v5.3

This fictional holiday is the most Chinese I’ll feel every year.

2 days ago

Like a Dragon: Pirate Yakuza in Hawaii English voice cast revealed along with series discounts at Steam’s Winter Sale

Samoa Joe vs Goro Majima is going to be quite the match up for early…

2 days ago

Arc World Tour 2024 Finals tickets go live for spectators

if you can’t make it to the grand stage, the spectator section is just as…

2 days ago

Nintendo eShop Update: Quilts and Cats of Calico, Star Trek: Legends

Check out what pre-Christmas goodies are arriving on the eShop this week!

3 days ago

Alien: Rogue Incursion review for SteamVR, PS VR2

A mostly well-designed VR experience by Survios that effectively immerses players in the Alien universe.

3 days ago

Check out your personalized Nintendo Switch Year in Review 2024

Discover your most-played genre of the year, combined playtime, busiest gaming month, and more.

4 days ago

This website uses cookies.