The 5 minute video shows off some of the expansive open world environments and inspiration for the design and locations.
Developer Diary #2 | Castlevania: Lords of Shadow 2:
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Featuring Dave Cox, Producer of Castlevania: Lords of Shadow 2 and Studio Head of European Production for Konami Digital Entertainment B.V and Enric Alvarez, Head of Development at MercurySteam, the video details how the events of the new game take place during the course of one night, within both a modern city setting and Dracula’s castle. Cox and Alvarez discuss how Dracula’s evil presence has impacted the many environments, with the castle’s Gothic look having a huge influence on the surrounding settings and their design, while also tying in the familiar look of past Castlevania titles.
The five-minute video offers a tantalizing glimpse of the game’s many settings, and how MercurySteam’s native Madrid provided inspiration for the locations. The pair also touch on the menagerie of creatures and bosses that lurk within the city, and set the stage for the game’s climactic confrontation with Satan himself.
Castlevania: Lords of Shadow 2 will be released for PlayStation 3, Xbox 360 and Windows PC in North and South America on February 25, 2014.
Castlevania: Lords of Shadow 2 stakes out a February 25th release for the PS3, Xbox 360 and PC.
Treasure hunt, enjoy arcades, aid the locals, do anything but to assist out of work…
Shoot your way through hell and arrest Satan…seems like a regular day on the job.
Who’d turn down a return trip to a tropical paradise?
The game will arrive before the next chapter of the manga.
You won’t have to pay a king’s ransom for this franchise mainstay.
My dreams of making Kimberly the powerhouse of the team can finally come true!
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