One thing that The Wolf Among Us proves is that you don?t need to have some pre-existing affinity to enjoy Telltale?s entries in the adventure game genre. I was already a big fan of Robert Kirkman?s The Walking Dead before jumping into the first season of the game last year, but with The Wolf Among Us, based upon the comic book series Fables by Bill Willingham, I?m a little less familiar with the source material. But having completed the first episode of The Wolf Among Us I find myself already hooked to the narrative, and I?m finding the wait for another episode just as tough as the gap in time between the adventures of Lee and Clementine in 2012.
Thankfully that narrative is strong enough to keep you engaged from beginning to end with the first episode, and delivers one hell of a cliffhanger that?ll keep you coming back for more when the second episode drops. The voice work on display is top notch from beginning to end, and the protagonist role of Bigby Wolf really nails a noir detective/private eye feel that seeps through into the world around him.
Another element that I?d point out as extremely positive is the overall look and sound of The Wolf Among Us. Telltale has already shown their ability in comic style art with The Walking Dead, but they present a far more colorful world with The Wolf Among Us in comparison to its predecessor. There?s a great neon noir look to the night scenes in TWAU in particular, but the overall palette on display is really vibrant and appealing. The fantastic 80?s synth like ambient soundtrack that plays through the majority of this entry contributes quite a bit to the darker mood of the game, and assuming it continues throughout all episodes, could be a serious contender for one of the best game soundtracks this year.
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