It?s going to be hard to not constantly compare Rain, the latest PSN release out of Sony?s PlayStation C.A.M.P. studio, to beloved PS2 classic Ico. Both titles share a number of similarities, like a young male protagonist, ethereal creatures that pose a constant danger, and a mysterious young girl that accompanies you throughout the majority of the game.
But the comparison isn?t entirely apt. Whereas Ico was content to let players explore the prison ruins that made up its world with a certain level of freedom, Rain takes a more structured chapter by chapter approach. Rain is also more focused on telling a story, interjecting bits of text across the background and foreground as you advance through a stage. Granted, that story is open to some interpretation, there?s still a level of mystery to what?s happening within the drenched, abandoned city streets you?ll be navigating, but this is certainly a more linear experience than something like Ico.
The visual design is aided by the unique way the boy and girl characters are presented. At the onset of the game, the boy you’ll control throughout steps out into the rain drenched streets near his home, following a mysterious figure that seems all but invisible against the downpour. As he does so, he enters an invisible domain, and from there on lacks any defining form, so you’re only able to see him when he’s either standing or running through the rain, or when he’s occasionally covered in mud.
This is an experience that is more focused on seeing the player finish than allowing you any particular freedom to explore. You?re rarely given an opportunity to fail, unless you?re not paying a bit of attention to the world around you. The threats featured here, invisible creatures visible only through the pattern outlined by the falling rain, are easy enough to avoid. The light puzzle solving presented will hardly tax your mental abilities, and every object you can interact with is made obvious by way of highlighted outlines. The only real tension is delivered when the monstrous creature dubbed the Unknown appears and gives chase, requiring you to run for safety to some designated point.
Rain is a bite-size representation of what PlayStation C.A.M.P. has proven over the past few years, showcasing that this is a development studio that can deliver unique digital properties unlike any other. While not as intriguing or long-lasting as something like Tokyo Jungle, I think PS3 players will still find themselves enraptured by the unique design of Rain’s water-soaked world.
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