I?m having a hell of a time figuring out who Lost Planet 3 is even for. Outside of the setting, terminology, mech, and a grappling hook, this feels as far removed from the series as Lost Planet 2 did to 1. Why was it so hard for Capcom to capitalize on the good elements of the original Lost Planet? That?s certainly hard to say, and clearly they didn?t figure it out with Lost Planet 3.
Instead, you?ve got a tepid, paint by numbers third person shooter that just so happens to take place on the same ice filled planet as the first game. You?ll take on the role of Jim Peyton, a new arrival to the harsh landscape of E.D.N. III, a sort of everyman that?s just looking to bring home some money to support his new family. This is the one element that Lost Planet 3 excels at, which is selling us on how likeable and affable Jim Peyton is as a person. He?s pretty far removed from your typical grim and gruff shooter protagonist, and while certainly not goofy or often humorous, he feels far more down to earth than you?d expect.
It?s a shame that the rest of Lost Planet 3 isn?t up to snuff. There are some underlying elements here that showcase a hint of promise, but it?s never executed upon in meaningful ways. Take Jim?s Rig for example, a giant, industrialized mech that bucks the trend of typical mecha in that it?s not outfitted with missiles and machine guns. Instead you?ve got a drill, a big fist, and eventually a giant blowtorch as your limited means of defense against the bug-like Akrid that roam E.D.N. III. While this limited arsenal could potentially give way to intriguing encounters, you?ll quickly discover that most battles while manning the Rig are identical regardless of the foe, with combat devolving into a glorified rock ?em sock ?em robots fight on screen.
I really have a hard time mustering up much emotion in regards to Lost Planet 3. It?s a non-memorable experience from head to toe, unable to disappoint due to limited expectations, while doing absolutely nothing to propel it past its predecessors. It?s not a bad game at first glance, and you probably won?t look at it as a waste of time if you decided to purchase or rent it. But once it?s finished you?ll never feel compelled to pull it off the shelf again, and in a scant couple years you?ll have a hard time remembering that someone even made a Lost Planet 3.
Sometimes it’s nice to hold things in your hands.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
I mean it’s more of a “heads on”…but who says that.
The silly things we do for "fandom".
I’m certainly not gonna begrudge cheap PC games…now let’s get some badges and trading cards!
Why can’t any award actually list the innovation in accessibility in their innovation in accessibility…
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