Categories: PS VitaReviews

Floating Cloud God Saves The Pilgrims in HD! review for PS Vita

Platform: PlayStation Vita
Publisher: Dakko Dakko
Developer: Dakko Dakko
Medium: Digital
Players: 1
Online: No
ESRB: E

You could be forgiven for confusing Floating Cloud God Saves The Pilgrims in HD! with The HD Adventures of Rotating Octopus Character. Both are from Dakko Dakko. Both have long, vaguely Asian names. Both are former PSP Minis getting the HD upgrade treatment. Both even arrived in the North American PlayStation Store on the same day. There might be two games with more similarities out there…though I’m trying to think of any, and I’m having trouble.

There is, however, one major difference. As good as Rotating Octopus Character was, there was nothing about it that demanded it get the HD treatment. I mean, yes, I’m glad it’s on the Vita, but its controls were so basic they could easily have been transferred over to any other system out there, smartphones included. By contrast, even knowing that it got its start on the PSP, I’m having a hard time imagining Floating Cloud God working on any other system.

See, it’s a shmup, and it’s one that demands to be played with two thumbsticks and a shoulder button. You could try and play with buttons or screen-swiping replacing those things to some extent, I guess, but I can’t imagine it would work anywhere near as well as it does on the Vita.

At the same time, however, it’s not such a fully-featured game that the experience would translate well to a full-on console experience. Let’s be honest here: if you’ve played one level of Floating Cloud God Saves The Pilgrims in HD!, you’ve basically played them all. It’s not like there’s any in-depth story to follow, and even if there are boss fights and different types of enemies, you really don’t have to vary your tactics up that much. While I’m sure something similar could be said of some existing console games, I can’t imagine Floating Cloud God would be improved in any way if you were to play it on a PS3 instead of a PS Vita.

No, this is a game that’s perfect for the Vita. The controls align exactly with the its strengths as a handheld, while its content is tailor-made for quick sessions here and there. To make it even more appealing, the game looks beautiful, its bright colours and cute designs really popping on the Vita’s OLED screen. Add it all up, and you’ve got yourself a nice little time-waster.

Grade: B+
Matthew Pollesel

Recent Posts

Gaming Age Holiday Gift Guide 2025

'Tis the Season to pick out some great gifts for gamers, collectors, tech lovers and…

16 hours ago

This Ain’t Even Poker, Ya Joker review for PC

This ain’t even poker...but it’s still highly addictive.

2 days ago

Nintendo eShop Update: Rogue Prince of Persia, System Shock

Prepare for the holidays with a whole bunch of new Switch and Switch 2 games!

3 days ago

Set aside time on Monday, Dec. 22nd for a new Yakuza Kiwami 3 & Dark Ties Direct event

Hey there Yakuza fans, Sega and Ryu Ga Gotoku Studio have something special for gamers…

4 days ago

Montezuma’s Revenge – The 40th Anniversary Edition review for PlayStation, Xbox, Switch, PC

It's said about a lot of classic games, but Montezuma's Revenge is the true "Dark…

4 days ago

Teenage Mutant Ninja Turtles: Splintered Fate finds a new home on the Nintendo Switch 2

Digital owners of the game on the original Switch can upgrade at nominal cost!

4 days ago

This website uses cookies.