Is Mars: War Logs a good game? By pretty much any objective measure, the answer is probably no. In fact, to be completely honest, it’s kind of terrible. This is clear from the very first shot of the game, when you see a bunch of identical-looking NPCs sitting in the back of a truck, and they’re all moving in sync. If that doesn’t clue you in right from the get-go that you’re not exactly in for a slick, AAA experience, then maybe you’ll notice it when…heck, I don’t even know where to begin, this game’s list of sins is so long.
Just off the top of my head:
Basically, there are plenty of reasons why Mars: War Logs isn’t a good game. All that said, however, if you change the question from “Is Mars: War Logs any good?” to “Is Mars: War Logs worth playing?”, the answer suddenly becomes a little more complicated.
Now, I should admit here that I have a bit of a thing for bad games — and by “a bit”, I mean that in the last year or so, I’ve actively sought out and played games like Men in Black: Alien Crisis, Fast and Furious: Showdown, Aliens: Colonial Marines and The Walking Dead: Survival Instinct. In other words, I find joy in playing games that are complete and utter garbage. So you might want to take what I say next with a grain of salt: I had a blast playing Mars: War Logs.
Again, it’s not a very good game. But that doesn’t mean I wasn’t able to revel in its cheesy, poorly-made awfulness. At root, I think this is because Mars: War Logs differs from all those other games I just mentioned in a fundamental way: it’s not some cheap cash-in designed to generate money from name alone. It seems like the team behind it had a story they actually wanted to tell, and even if their execution of that story turned out to be (far, far, far) less-than-perfect, it’s hard to deny that a fair amount of love and care went into the game.
Admittedly, that love and care ultimately created a game that answers the question, “Hey, what would Mass Effect be like if every element of it kind of sucked?” But as you’re rolling around on the ground, trying to hit the sick dog with your enhanced mole bone, hoping you can kill it and grab a sample of its diseased flesh to bring to the camp cook (who also happens to be a vet!) so he can craft a vaccine for a disease (that later turns out to not be communicable to humans)…none of that matters. If you can embrace the silliness — and, more importantly, overlook lots and lots and lots of glaring flaws — then you’ll find that Mars: War Logs is, in it’s own way, more fun than you could ever imagine.
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