If you hear the game Ico mentioned any time Brothers: A Tale of Two Sons is talked about, it?s a comparison that?s well-deserved. It seems pretty clear that developer Starbreeze took some inspiration from the beloved PS2 cult-classic, and really put that inspiration to good use here. It?s also a hell of a way to kick off Summer of Arcade for XBLA this year, and really sets the bar pretty high for digital downloads for the rest of 2013 in or out of the promotion.
The overall tale told by Brothers is pretty simple, but remarkably ends up as one of the bigger emotional experiences I?ve had with a video game this year. There?s no text to read through, and the spoken dialogue sounds like something pulled from The Sims more than any known language. But there?s enough conveyed through the action and animations of each character to not only sell you on the fantasy infused world the titular brothers live in, but to really drive home the all-important and often elusive connection with players that few games manage to make.
Brothers: A Tale of Two Sons makes use of a pretty unique control feature that puts you in direct control of both brothers at once, by using each analogue stick on the controller for simultaneous movement. The left stick controls the eldest brother, while the right controls the youngest. Context sensitive actions are controlled by a single action button for each brother, and while the thought of controlling two independent characters via one controller sounds daunting, I thought it ended up as something surprisingly intuitive. I?d go off the rails a bit here and there, but there?s not much in Brothers that punishes you for mistakes.
Brothers: A Tale of Two Sons is a game better experienced than talked about however, and I?d urge you to do so as soon as possible. It?s a really unique entry on Xbox Live Arcade, which is saying something considering that the platform is already filled with unique experiences. If you?ve grown tired of the same old stuff filling store shelves and hard drive space, then you should really consider Brothers: A Tale of Two Sons for a more unique, emotional ride than you?re likely to see all year.
Sometimes it’s nice to hold things in your hands.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
I mean it’s more of a “heads on”…but who says that.
The silly things we do for "fandom".
I’m certainly not gonna begrudge cheap PC games…now let’s get some badges and trading cards!
Why can’t any award actually list the innovation in accessibility in their innovation in accessibility…
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