Pikmin 3 might not look like the typical system seller for Nintendo (there’s not a Mario Bros. in sight), but if you?ve been a fan of the series since its GameCube inception, you?ll probably know otherwise. It certainly had me spending more time with my Wii U than I have in recent months after my Monster Hunter 3 obsession wore off a bit. And while Pikmin 3 has had a hefty development cycle, starting life on the Wii and then falling back to the Wii U, it still feels as if it was tailor-made for Nintendo?s newest platform.
The majority of Pikmin 3?s gameplay mechanics are largely unchanged from previous entries, but with some key additions tossed into the mix, like the new rock and flying Pikmin types. You?ll control groups of colored Pikmin, with returning hues of red, blue, yellow, white and purple. Using either the GamePad and its analog sticks, or the Wii Remote, you guide your Pikmin across a variety of lush, outdoor stages in an effort to help your humanoid, space faring travelers that serve as Pikmin Commanders of sorts, off of the planet they?ve crashed on and back home.
Guiding Pikmin from point A to point B is easy enough at first. Early goals involve simple tasks, like navigating narrow passageways, collecting bridge pieces to construct new paths, and collecting the occasional piece of fruit or radar enhancement. But as you progress through the different areas you?ll see the difficulty ramp up, and soon you?ll need to manage not multiple Pikmin types, but also divide your little army amongst the three different Koppai travelers you?re attempting to get back home.
Adding to the challenge is the daily time limit, which forces you off planet and into the atmosphere when the sun sets. There?s a day timer displayed at the top of the screen, and the light cycle will move from dawn to dusk in a realistic manner. This timer forces you to make key decisions on how you?ll spend your limited day, often forcing you to rethink an upcoming boss battle in favor of gathering necessary food supplies to continue. Food is pretty limited at certain points in the game, and while fruit is in abundance for the most part, there are points in the game where you?ll certainly feel the stress of impending starvation if you?re not careful.
Pikmin 3 is also a visually stunning game, not so much because of its texture work or modeling, both of which belay its Wii roots, but because of the absolutely stellar art design seen throughout. There?s a camera function in Pikmin 3 that lets you see the world through the eyes of your explorers, and you?ll find yourself flirting around with the device when you should probably be performing more important tasks, simply because the surrounding world is absolutely breathtaking and deserves to be seen. While the MiiVerse function tied into that camera device wasn?t up and running at the time of this review, you can expect to see a lot of game-selling shots uploaded by users soon enough.
Besides the well-paced story mode, there are two additional gameplay modes to check out. One is simply called Missions, which breaks into three different categories of single player and local co-op play. These categories involve gathering treasures, defeating enemies, or fighting bosses. There?s a series of smaller stage layouts that use environments from the story mode structured in unique ways. Each mission is scored, with various medals to earn based on your final tally. I actually found this Mission Mode to be pretty tough, and while I was able to score bronze medals easily enough, I clearly need to spend more time if I ever hope to achieve gold.
While Miyamoto and company certainly made us wait quite a bit, I think you?ll agree it was worth it for Pikmin 3. It?s easily one of the best titles on the Wii U, and something that every Nintendo fan should certainly plan to pick up. If you?re worried about any development issues stemming from Pikmin 3?s Wii roots, I think you can definitely put those to rest. It really feels like a game created from the ground up for the Wii U, and benefits greatly from the added support that the GamePad brings. Despite a busy season coming up for Wii U releases, I have little doubt that Pikmin 3 will still be a standout favorite far into the Wii U?s lifecycle.
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