While Nintendo is no stranger to DLC on the 3DS, there hasn?t been much in the way of additional content for their Wii U releases as of yet. New Super Luigi U, a $20 piece of DLC for New Super Mario Bros. U looks to make up for that. It?s a pretty hefty chunk of DLC, featuring 82 stages starring Luigi, remixing stages found in the original game and tailoring them around 100 second play timers and Luigi?s unique handling.
It?s also a far more difficult experience than New Super Mario Bros. U. Luigi comes equipped with his signature floating jump established in the North American release of Super Mario Bros. 2 back on the NES. He?s also difficult to control in mid-air, tending to change direction slowly despite having a longer hang-time than his chunkier brother. And while Luigi matches Mario in top speed when running, his ability to stop on a dime is severely diminished, making him more likely to slide off of ledges, akin to running around on ice than standard ground.
As you progress through the 82 stages you?ll quickly start to change your habits, opting to not rush out of the gate at every opportunity but taking time to advance across platforms, move up and down vines and poles, and tackling oncoming enemies in a way that doesn?t throw caution to the wind. While you can certainly rush through a number of stages here, it pays to be cautious despite what the timer, and every fiber of your being, might tell you.
In four player co-op Nabbit is now included, along with the standard two Toads. Nabbit is somewhat unique with his invincibility, but that same benefit can cause trouble for everyone else that is far squishier when playing with friends. Also, with the tougher stage design included, co-op tends to be a little more frustrating than fun. Depending on how you play co-op in the main game that might actually be a good thing, because if you like to sabotage the efforts of other players you?ll have plenty of opportunity to do so here.
Sometimes it’s nice to hold things in your hands.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
I mean it’s more of a “heads on”…but who says that.
The silly things we do for "fandom".
I’m certainly not gonna begrudge cheap PC games…now let’s get some badges and trading cards!
Why can’t any award actually list the innovation in accessibility in their innovation in accessibility…
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